FreeTheSlaves
Adventurer
Ok I'm still a bit at a loss on what's going on with int/wis/cha saves. There seems to a be a bit of a mish/mash on what saves against what and that's coupled with wisdom seemingly the stat that really matters.
I am aware of the pitfalls of enforced symmetry, but how about splitting the saves up a bit more fairly. Off the cuff I can get:
Int - illusions, that deceive the mind
Wis - charms, that manipulate feelings
Cha - fear effects, that overwhelm self control
The divisions above are a bit arbitrary I know, but if possible I'd also like to hit that elusive target of the charisma dump stat. I think it would be pretty poetic if the cha dumpsters ended up with cowardly characters.
I am aware of the pitfalls of enforced symmetry, but how about splitting the saves up a bit more fairly. Off the cuff I can get:
Int - illusions, that deceive the mind
Wis - charms, that manipulate feelings
Cha - fear effects, that overwhelm self control
The divisions above are a bit arbitrary I know, but if possible I'd also like to hit that elusive target of the charisma dump stat. I think it would be pretty poetic if the cha dumpsters ended up with cowardly characters.