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Merlin and Arthur or Batman and zatana
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<blockquote data-quote="Blue" data-source="post: 8788804" data-attributes="member: 20564"><p>Then you have games like Marvel Heroic Roleplay that embrace both that Hawkeye and Thor are not nearly at the same power level, but you can have a great RPG session with them having a buddy night out on the town. And yes, getting into super-powered trouble.</p><p></p><p>Even in games like D&D where inter-character balance is a big thing, it really has two complementary meanings. Characters are supposed to be balanced in how much they contribute in combat, and how much spotlight they get out of combat. No one expects all charactrers are balanced in wildreness survival and tracking, or all characters are equally good in navigating urban squallor and the people of it - but as long as everyone gets spotlight time, it's okay that the ranger tracks better than the wizard, and the wizard decodes the ancient language they find at the end of it.</p><p></p><p>So where combat isn't as a threat and primary focus, it's easier to have Gandalf and Aragorn. They each excel at different parts of the narrative, have spotlight, and give it up to each other.</p><p></p><p>I run a Masks: A New Generation game, it's about teen supers discovering who they want to be. Aurora, our Nova, could literally incinerate the rest of the team if it came to PvP. That said, because the stories are about more than just combat, all of these characters are fun to play together and no one feel left behind.</p></blockquote><p></p>
[QUOTE="Blue, post: 8788804, member: 20564"] Then you have games like Marvel Heroic Roleplay that embrace both that Hawkeye and Thor are not nearly at the same power level, but you can have a great RPG session with them having a buddy night out on the town. And yes, getting into super-powered trouble. Even in games like D&D where inter-character balance is a big thing, it really has two complementary meanings. Characters are supposed to be balanced in how much they contribute in combat, and how much spotlight they get out of combat. No one expects all charactrers are balanced in wildreness survival and tracking, or all characters are equally good in navigating urban squallor and the people of it - but as long as everyone gets spotlight time, it's okay that the ranger tracks better than the wizard, and the wizard decodes the ancient language they find at the end of it. So where combat isn't as a threat and primary focus, it's easier to have Gandalf and Aragorn. They each excel at different parts of the narrative, have spotlight, and give it up to each other. I run a Masks: A New Generation game, it's about teen supers discovering who they want to be. Aurora, our Nova, could literally incinerate the rest of the team if it came to PvP. That said, because the stories are about more than just combat, all of these characters are fun to play together and no one feel left behind. [/QUOTE]
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