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Merlin and Arthur or Batman and zatana
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<blockquote data-quote="Oofta" data-source="post: 8790703" data-attributes="member: 6801845"><p>I can't speak for anyone else but I rarely play wizards. Part of that is because without protection wizards are glass cannons. Part of it is that my warrior may not have those occasional peaks of glory, they're contributing significantly round after round. A lot of times I just don't want the hassle and overhead. As far as contributing to combat, when I play Solasta (D&D based video game that gives you overall stats) the fighter almost always comes out in the lead on total damage or is neck-and-neck with the wizard. Out of combat? We're all planning so I don't care who does what part of the plan.</p><p></p><p>I've seen many people jump into the game playing a wizard for a while and then switching over to something else when they realize that the wizard isn't all that. You could potentially get this data from DndBeyond by taking a look at long term trends, but until then all I can say is that all classes are represented in games I've been involved with. My most recent campaign has 2 fighters, a paladin, sorcerer, bard and druid. Even the druid is a moon druid so most of the time they're just a fighter using a beast shape.</p><p></p><p>I'm not claiming my experience is universal. Just that other people's experience are not universal either. The best indication of how well designed classes are will come from DndBeyond and surveys, not our infinitesimally small slice of the gaming population at large.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8790703, member: 6801845"] I can't speak for anyone else but I rarely play wizards. Part of that is because without protection wizards are glass cannons. Part of it is that my warrior may not have those occasional peaks of glory, they're contributing significantly round after round. A lot of times I just don't want the hassle and overhead. As far as contributing to combat, when I play Solasta (D&D based video game that gives you overall stats) the fighter almost always comes out in the lead on total damage or is neck-and-neck with the wizard. Out of combat? We're all planning so I don't care who does what part of the plan. I've seen many people jump into the game playing a wizard for a while and then switching over to something else when they realize that the wizard isn't all that. You could potentially get this data from DndBeyond by taking a look at long term trends, but until then all I can say is that all classes are represented in games I've been involved with. My most recent campaign has 2 fighters, a paladin, sorcerer, bard and druid. Even the druid is a moon druid so most of the time they're just a fighter using a beast shape. I'm not claiming my experience is universal. Just that other people's experience are not universal either. The best indication of how well designed classes are will come from DndBeyond and surveys, not our infinitesimally small slice of the gaming population at large. [/QUOTE]
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