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Merlin and Arthur or Batman and zatana
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<blockquote data-quote="GMforPowergamers" data-source="post: 8792459" data-attributes="member: 67338"><p>same story different adaption I assume you are watching the animated adaption of the comic I read</p><p></p><p>this is all correct and I am going to respond with an RPG example in a moment but his power IS that he always has the answer it is not ameta supers power it is story point</p><p></p><p>we have no idea what is in that belt, some writers give him a default array but most leave it as 'what ever he needs'</p><p></p><p>Hellbat armor, the new contigincy(?) robot, nth metal (along with other number metals I think) a black lantern ring, a yellow lantern ring (both he can use even though he shouldn't be able to). that is just the BS I can think of off top of my head... freeze gun, a lazrus pit</p><p></p><p>And every one of these come from comics stories (even the ones I dislike)</p><p></p><p>Mutants and Masterminds handles this with 'gadgits' </p><p>it kind of how my friend homebrewed artificer for a bit before eberon book</p><p></p><p>you have a pool of pts, and at any point you can spend them to just HAVE something, even something super crazy like a green lantern ring.</p><p></p><p>BTW that is a 3rd party D20 game based on 3.0 ogl</p><p></p><p>I don't play it but one version of Cthulhu has a 'prep' skill that you roll to just change events by saying something (I always joke about bill and ted remembering the trash can)</p><p></p><p>I know there are other RPGs like that where mid adventure you can trigger a flash back like in oceans 11 or leverage changing the context of teh adventure.</p><p></p><p>correct, and that baseline doesn't need to 'make sense' it can just be Mtn hammer negates resistances </p><p></p><p>I'm not telling you that the story is... by force of will a man with no powers can survive that.</p><p></p><p>it doesn't have to make sense in our world it does in there fantasy world</p><p></p><p>yet he does.</p><p></p><p>because that is the story... </p><p></p><p>like a DM not wanting to kill the PCs and end his game in a TPK.</p><p></p><p>I'm going to let you in on my dirty little secret... when I DM I can stack the deck and kill the players anytime I want (okay most times) but instead I make encounters they can beat (even if they whine how hard it is) and even if some PCs die from time to time it has more to do with a streak of bad luck or doing something stupid 99% of the time... If I have a Darkseid show up I promise you a Batman PC can beat him.</p><p></p><p>I'l be honest i don't remember</p><p></p><p>no they were captured and held prisonor... maybe they swaped villians, or maybe learning they were martians... I really don't remember.</p><p></p><p>???</p><p></p><p>no I am showing you the facts that the story works that way. He is an equal to the gods, and you want it to 'make sense' but the only sense is 'they are all heroes'</p><p></p><p>yes</p><p></p><p>I can write a story where Mole man and Kite Man team up against the fantastic four xmen avengers JLA and titans... </p><p></p><p>no you are missing the point... there ARE no power levels, they are all heroes. </p><p></p><p>please make falling off a 60ft pit landing on spikes and then climb out and be as good as new... cause that is D&D hp... someone had a story about diving into lava in 3e, but I don't remember who she is. Maybe she is still on these boards.</p><p></p><p>seems similar to living in Gotham city to me</p><p></p><p>men fly (a 1979 movie made me believe it)</p><p>women are demi gods</p><p>a magic tech ring allows you to do anything you will it to</p><p>a man hit by lightning can run at faster then light and time travel</p><p>a team (family) in Gotham have no powers (I think the signal has some) can be as powerful as those people</p><p></p><p>no such thing as power levels.</p><p></p><p>in D&D you can make anything you want... look at Bo9S 4e and Incarnum stuff</p><p></p><p>he doesn't have magic fists... he is just that good. </p><p></p><p>I will be honest I never read FF#50</p><p></p><p>depends do you count Reed being super smart as his own power?</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8792459, member: 67338"] same story different adaption I assume you are watching the animated adaption of the comic I read this is all correct and I am going to respond with an RPG example in a moment but his power IS that he always has the answer it is not ameta supers power it is story point we have no idea what is in that belt, some writers give him a default array but most leave it as 'what ever he needs' Hellbat armor, the new contigincy(?) robot, nth metal (along with other number metals I think) a black lantern ring, a yellow lantern ring (both he can use even though he shouldn't be able to). that is just the BS I can think of off top of my head... freeze gun, a lazrus pit And every one of these come from comics stories (even the ones I dislike) Mutants and Masterminds handles this with 'gadgits' it kind of how my friend homebrewed artificer for a bit before eberon book you have a pool of pts, and at any point you can spend them to just HAVE something, even something super crazy like a green lantern ring. BTW that is a 3rd party D20 game based on 3.0 ogl I don't play it but one version of Cthulhu has a 'prep' skill that you roll to just change events by saying something (I always joke about bill and ted remembering the trash can) I know there are other RPGs like that where mid adventure you can trigger a flash back like in oceans 11 or leverage changing the context of teh adventure. correct, and that baseline doesn't need to 'make sense' it can just be Mtn hammer negates resistances I'm not telling you that the story is... by force of will a man with no powers can survive that. it doesn't have to make sense in our world it does in there fantasy world yet he does. because that is the story... like a DM not wanting to kill the PCs and end his game in a TPK. I'm going to let you in on my dirty little secret... when I DM I can stack the deck and kill the players anytime I want (okay most times) but instead I make encounters they can beat (even if they whine how hard it is) and even if some PCs die from time to time it has more to do with a streak of bad luck or doing something stupid 99% of the time... If I have a Darkseid show up I promise you a Batman PC can beat him. I'l be honest i don't remember no they were captured and held prisonor... maybe they swaped villians, or maybe learning they were martians... I really don't remember. ??? no I am showing you the facts that the story works that way. He is an equal to the gods, and you want it to 'make sense' but the only sense is 'they are all heroes' yes I can write a story where Mole man and Kite Man team up against the fantastic four xmen avengers JLA and titans... no you are missing the point... there ARE no power levels, they are all heroes. please make falling off a 60ft pit landing on spikes and then climb out and be as good as new... cause that is D&D hp... someone had a story about diving into lava in 3e, but I don't remember who she is. Maybe she is still on these boards. seems similar to living in Gotham city to me men fly (a 1979 movie made me believe it) women are demi gods a magic tech ring allows you to do anything you will it to a man hit by lightning can run at faster then light and time travel a team (family) in Gotham have no powers (I think the signal has some) can be as powerful as those people no such thing as power levels. in D&D you can make anything you want... look at Bo9S 4e and Incarnum stuff he doesn't have magic fists... he is just that good. I will be honest I never read FF#50 depends do you count Reed being super smart as his own power? [/QUOTE]
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