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Merlin and Arthur or Batman and zatana
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<blockquote data-quote="GMforPowergamers" data-source="post: 8794453" data-attributes="member: 67338"><p>it makes as much sense as anything else. I don't ask "how did batman dodge Darkseids undodgeable attack" I pump my arm and go "Yes" when he does. I don't ask "how did dare devil jump off a 5 story parking garage and tumble inside the 2nd story and not get hurt" I say "Awesome" I don't ask "how did that fighter challenge 4 orcs make them charge and then hit them all" I say "NICE!"</p><p></p><p>The how can be cool (especially if you have a cool explanation all set) but if it's just 'that's how it works' that is fine by me too.</p><p></p><p>way back in 2e I had a player jump from 1 air ship to another but fail, and fall almost 100ft... back then the DM ruled it was 10d10 damage, and the roll was in the 40s... the character was a 6th level fighter and had in the 40s for hp (we had not adopted max at 1st level yet for hp) and was left with 1 or 2 hp left... he got up cracked his neck and yelled up for a rope. I didn't ask "wait how does someone fall 100ft and feel okay enough to not only get right up but then to climb back up that 100ft?" I was excited "yes, awesome you didn't die"</p><p></p><p>not so far back in 3.5 when I played a warblade (a super high level one) I had a maneuver that added 100pts of damage on a hit (I think it had to be melee) and I had a stance that added a d6 to damage but I took a -2 to AC. I got hit with a baleful polymorph and that gives 2 saves 1 to negate the physical change (I failed that) and 1 to keep your mental abilities (I made that...with a nat 20 no less) so I got turned into a helpless bunny. I asked the DM "My maneuvers are all training so I remember them right" and his answer was "Yes so on your turn you can iron heart surge out of this"... that isn't what I did though... I was still in my stance I jumped up and kicked the mage. I bearly hit (new str sucked) and did 1d3-5+100+1d6 damage... and no one worried that it was weird the table erupted in laughter and hoots and howlers as my little bunny kicked the head off the mage... I actually threatened to stay in bunny form the rest of the dungeon as a joke... but I did Iron Heart surge back to normal after the fight.</p><p></p><p>in 4e I was the DM when a player as a fighter activated an aura 2 ability that said anyone that started in the aura took 1w damage (in his case 1d10 reroll 1s +3) and then did come and get it and pulled 5 enemies on to him hit some missed some... but marked all of them... then they started there turn in range and took damage... I and my players loved it.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8794453, member: 67338"] it makes as much sense as anything else. I don't ask "how did batman dodge Darkseids undodgeable attack" I pump my arm and go "Yes" when he does. I don't ask "how did dare devil jump off a 5 story parking garage and tumble inside the 2nd story and not get hurt" I say "Awesome" I don't ask "how did that fighter challenge 4 orcs make them charge and then hit them all" I say "NICE!" The how can be cool (especially if you have a cool explanation all set) but if it's just 'that's how it works' that is fine by me too. way back in 2e I had a player jump from 1 air ship to another but fail, and fall almost 100ft... back then the DM ruled it was 10d10 damage, and the roll was in the 40s... the character was a 6th level fighter and had in the 40s for hp (we had not adopted max at 1st level yet for hp) and was left with 1 or 2 hp left... he got up cracked his neck and yelled up for a rope. I didn't ask "wait how does someone fall 100ft and feel okay enough to not only get right up but then to climb back up that 100ft?" I was excited "yes, awesome you didn't die" not so far back in 3.5 when I played a warblade (a super high level one) I had a maneuver that added 100pts of damage on a hit (I think it had to be melee) and I had a stance that added a d6 to damage but I took a -2 to AC. I got hit with a baleful polymorph and that gives 2 saves 1 to negate the physical change (I failed that) and 1 to keep your mental abilities (I made that...with a nat 20 no less) so I got turned into a helpless bunny. I asked the DM "My maneuvers are all training so I remember them right" and his answer was "Yes so on your turn you can iron heart surge out of this"... that isn't what I did though... I was still in my stance I jumped up and kicked the mage. I bearly hit (new str sucked) and did 1d3-5+100+1d6 damage... and no one worried that it was weird the table erupted in laughter and hoots and howlers as my little bunny kicked the head off the mage... I actually threatened to stay in bunny form the rest of the dungeon as a joke... but I did Iron Heart surge back to normal after the fight. in 4e I was the DM when a player as a fighter activated an aura 2 ability that said anyone that started in the aura took 1w damage (in his case 1d10 reroll 1s +3) and then did come and get it and pulled 5 enemies on to him hit some missed some... but marked all of them... then they started there turn in range and took damage... I and my players loved it. [/QUOTE]
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