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Merlin and Arthur or Batman and zatana
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<blockquote data-quote="Garthanos" data-source="post: 8795542" data-attributes="member: 82504"><p>Perhaps there are exceptions I mean what does a ward against getting dirty do exactly LOL?</p><p>OK the core of a particular ritual might pretty well defined, but what those effects could be? and design parameters limiting its nature is pretty open, and changing them can be world defining. It is not like combat spells where the kinds of triggers and conditions and explicit effects are narrowed down by other systemic elements. Want a ritual to only work at day break on the summer solstice go ahead... make my day. Want it to ahem create an affliction which causes your adversary at court to be constantly affected by dirt and grime every time they turn around... LOL it seems within bounds.</p><p></p><p></p><p></p><p>i probably just like it because of what it says about skills more than what it says about rituals (yes you are probably right). I think that since it actually recommends such modification as a possible application of skill (which itself always has some dm input) this makes your arcana skill an implicit metamagic. It is another example of 4e skills allowed to be very powerful</p><p></p><p>People use that as a reason/excuse for skills having very few clues about what they can accomplish...</p></blockquote><p></p>
[QUOTE="Garthanos, post: 8795542, member: 82504"] Perhaps there are exceptions I mean what does a ward against getting dirty do exactly LOL? OK the core of a particular ritual might pretty well defined, but what those effects could be? and design parameters limiting its nature is pretty open, and changing them can be world defining. It is not like combat spells where the kinds of triggers and conditions and explicit effects are narrowed down by other systemic elements. Want a ritual to only work at day break on the summer solstice go ahead... make my day. Want it to ahem create an affliction which causes your adversary at court to be constantly affected by dirt and grime every time they turn around... LOL it seems within bounds. i probably just like it because of what it says about skills more than what it says about rituals (yes you are probably right). I think that since it actually recommends such modification as a possible application of skill (which itself always has some dm input) this makes your arcana skill an implicit metamagic. It is another example of 4e skills allowed to be very powerful People use that as a reason/excuse for skills having very few clues about what they can accomplish... [/QUOTE]
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