Despite the lack of a license, the third-party market for D&D 5E stuff is growing - an adventures seem particularly popular. MerricB (long time EN World member and blogger) has taken it upon himself to review these products as they come out. I've listed the reviews and his short comments, below, but click through for the full reviews plus a bonus scathing review of the old D&D adventure Quagmire! from back in 1984.
The Temple of Qultar by Chubby Monster Games -- Short site-based adventure with good flavour.
DG1: Secrets in the Dark by Dan Hass Endeavors -- Two foes ally with each other in a short, mostly linear adventure.
DG2 - The Lost Tome by Dan Hass Endeavors -- Simple adventure around the quest for a book.
DG3: The Archaeologist -- A noble needs help (but beware his previous "help"!)
DG4: And the Elf Prince Wept -- Promising beginning of a war-based adventure arc.
M1: An Echo of Days Past: A Storm About To Break by Arcadian Games-- Ambitious 99-page adventure set on the frontier lands of an expanding kingdom.
Merric also reviews old D&D adventures, and recently took on Quagmire! which he thinks is awful: "People talk about bad adventures like The Forest Oracle because they’re at least interesting in how they go wrong. No-one talks about Quagmire! because it’s just dull. The main hook for the adventure doesn’t work, and though there is some attempt at more detailed wilderness exploration, the results are hardly worth the effort. This is one of the worst adventures I’ve read in the line."
The Temple of Qultar by Chubby Monster Games -- Short site-based adventure with good flavour.
DG1: Secrets in the Dark by Dan Hass Endeavors -- Two foes ally with each other in a short, mostly linear adventure.
DG2 - The Lost Tome by Dan Hass Endeavors -- Simple adventure around the quest for a book.
DG3: The Archaeologist -- A noble needs help (but beware his previous "help"!)
DG4: And the Elf Prince Wept -- Promising beginning of a war-based adventure arc.
M1: An Echo of Days Past: A Storm About To Break by Arcadian Games-- Ambitious 99-page adventure set on the frontier lands of an expanding kingdom.
Merric also reviews old D&D adventures, and recently took on Quagmire! which he thinks is awful: "People talk about bad adventures like The Forest Oracle because they’re at least interesting in how they go wrong. No-one talks about Quagmire! because it’s just dull. The main hook for the adventure doesn’t work, and though there is some attempt at more detailed wilderness exploration, the results are hardly worth the effort. This is one of the worst adventures I’ve read in the line."