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Merric's Erratically Updated Reviews of old D&D adventures
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<blockquote data-quote="Luz" data-source="post: 6355276" data-attributes="member: 94725"><p>Merric, I just read your comment about Necropolis, which prompted me to read your very favorable review at RPGGeek. What a surprise! I had never even heard of Necropolis until now, it somehow slipped past my radar. I am very intrigued now and will certainly try to track it down. The Egyptian setting reminds me very much of the classic Judges Guild module The Dark Tower by Paul Jacquays. Are you familiar with this title? It was also a large dungeon complex with heavy Egyptian flavor for higher level characters (at least, higher than the reccommended levels of 7 - 12, IMO - its extremely deadly). I wonder if these two modules could be run together? Despite being designed for two seperate editions of the game, I would probably make life easier on myself and convert both to 5th edition rules.Thanks again for your wonderful reviews and for the Necropolis heads-up.</p></blockquote><p></p>
[QUOTE="Luz, post: 6355276, member: 94725"] Merric, I just read your comment about Necropolis, which prompted me to read your very favorable review at RPGGeek. What a surprise! I had never even heard of Necropolis until now, it somehow slipped past my radar. I am very intrigued now and will certainly try to track it down. The Egyptian setting reminds me very much of the classic Judges Guild module The Dark Tower by Paul Jacquays. Are you familiar with this title? It was also a large dungeon complex with heavy Egyptian flavor for higher level characters (at least, higher than the reccommended levels of 7 - 12, IMO - its extremely deadly). I wonder if these two modules could be run together? Despite being designed for two seperate editions of the game, I would probably make life easier on myself and convert both to 5th edition rules.Thanks again for your wonderful reviews and for the Necropolis heads-up. [/QUOTE]
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