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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Metamagic Feats tweaking
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<blockquote data-quote="ender_wiggin" data-source="post: 1938973" data-attributes="member: 21629"><p>Or how about linking metamagic to a skill?</p><p></p><p>You can have multiple skills (or just one) that gauge how well a player can use metamagic to heighten his casting abilities. Taking the feat gives you the class skill, and perhaps sorcerors get the skill as a class skill to start (that would solve some of this under-powered sorceror problem). DC = 15 + (spell level)*(metamagic modifier).</p><p></p><p>Metamagic Modifers</p><p>Silent, Still, Enlarge, Extend : 3</p><p>Empower, Widen, Maximize : 4</p><p>Quicken : 5</p><p>etc, etc</p><p></p><p>For example, I want to cast a stilled magic missile, and I'm a 7th level caster with 10 ranks + 4 int = +14 in "metamagic". I roll versus DC (15 + 3 = 18). Easy right? Cuz its a level 1 spell. But if I was 20th level with +40 in the skill, casting a quickened 9th level spell would be 1d20 + 40 vs. DC 60. Not so easy.</p><p></p><p>Note that I don't really want to defend this system as effective or efficient (cuz I think original is fine and has a lot less numbers). But it might solve your problem.</p><p></p><p></p><p>OR you can do it like this</p><p></p><p>Metamagic Modifers</p><p>Silent, Still, Enlarge, Extend : 1</p><p>Empower, Widen, Maximize : 2</p><p>Quicken : 3</p><p></p><p>the feat would only allow for CROSS-CLASS, and the sorceror gets the class skill, making them the kings of metamagic.</p></blockquote><p></p>
[QUOTE="ender_wiggin, post: 1938973, member: 21629"] Or how about linking metamagic to a skill? You can have multiple skills (or just one) that gauge how well a player can use metamagic to heighten his casting abilities. Taking the feat gives you the class skill, and perhaps sorcerors get the skill as a class skill to start (that would solve some of this under-powered sorceror problem). DC = 15 + (spell level)*(metamagic modifier). Metamagic Modifers Silent, Still, Enlarge, Extend : 3 Empower, Widen, Maximize : 4 Quicken : 5 etc, etc For example, I want to cast a stilled magic missile, and I'm a 7th level caster with 10 ranks + 4 int = +14 in "metamagic". I roll versus DC (15 + 3 = 18). Easy right? Cuz its a level 1 spell. But if I was 20th level with +40 in the skill, casting a quickened 9th level spell would be 1d20 + 40 vs. DC 60. Not so easy. Note that I don't really want to defend this system as effective or efficient (cuz I think original is fine and has a lot less numbers). But it might solve your problem. OR you can do it like this Metamagic Modifers Silent, Still, Enlarge, Extend : 1 Empower, Widen, Maximize : 2 Quicken : 3 the feat would only allow for CROSS-CLASS, and the sorceror gets the class skill, making them the kings of metamagic. [/QUOTE]
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Metamagic Feats tweaking
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