Meteor Swarm and equipment damage

Legildur

First Post
If you aim a sphere at a specific creature, you may make a ranged touch attack to strike the target with the meteor. Any creature struck by one of these spheres takes 2d6 points of bludgeoning damage (no save) and receives no saving throw against the sphere's fire damage (6d6).

What happens to the gear worn by a character killed by 4 direct hits from the Meteor Swarm? There is no save, do the items have to make saving throws to survive as well?
 

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Legildur said:
What happens to the gear worn by a character killed by 4 direct hits from the Meteor Swarm? There is no save, do the items have to make saving throws to survive as well?

It survives, even if the relevant entry is in the Saving Throw section:

SRD said:
Items Surviving after a Saving Throw: Unless the descriptive text for the spell specifies otherwise, all items carried or worn by a creature are assumed to survive a magical attack. If a creature rolls a natural 1 on its saving throw against the effect, however, an exposed item is harmed (if the attack can harm objects). Refer to Table: Items Affected by Magical Attacks. Determine which four objects carried or worn by the creature are most likely to be affected and roll randomly among them. The randomly determined item must make a saving throw against the attack form and take whatever damage the attack deal.
If an item is not carried or worn and is not magical, it does not get a saving throw. It simply is dealt the appropriate damage.

If the creature was killed by an Incendiary Cloud, for example, the items would have to save each subsequent round to survive.

Andargor
 
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