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MichaelSomething's 4E Comeback special
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<blockquote data-quote="EzekielRaiden" data-source="post: 9359635" data-attributes="member: 6790260"><p>I'm cool with homebrew, but have no problem if other prospective players would prefer the purist experience. (I swear I'm not trying for consonance here.)</p><p></p><p>This is probably a premature situation for looking at Zeitgeist, but I <em>have</em> long wanted to play it, and actually managed to keep myself spoiler-free unlike my usual insatiable curiosity. This is more a future hope than a current expectation.</p><p></p><p>I definitely prefer to create my own character. I'm happy to adjust to party needs if others are keen on something specific class-wise, but if we aren't in dire need of something else, I'd really like to see where Paladin goes at higher levels. (Obviously dragonborn, that was never in question.)</p><p></p><p>Two other bits I quite like stand out, one more default than the other. First, the <em>Ghost from the Past</em> theme, which is from very late 4e. It's all about History, one of my favorite skills, and comes with a natural story to it (a knight out of time, in this case, who knew the world when it was full-bright, and thus sees the world as it should, or at least <em>could</em>, be). The other, which <em>technically</em> requires house ruling, is being able to take the Call Celestial Steed power as a regular Paladin rather than only as a Cavalier. Originally it was a levelled power, so any Paladin could take it, but they stealth errata'd it to be levelless and thus unavailable to regular Paladins. I just love the mechanics, and the feats that make it better are terribly cool (celestial battle tiger! Silver friggin dragon at Epic!!)</p><p></p><p>Apart from those two things I'm happy to roll with most any rules, default or modified.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9359635, member: 6790260"] I'm cool with homebrew, but have no problem if other prospective players would prefer the purist experience. (I swear I'm not trying for consonance here.) This is probably a premature situation for looking at Zeitgeist, but I [I]have[/I] long wanted to play it, and actually managed to keep myself spoiler-free unlike my usual insatiable curiosity. This is more a future hope than a current expectation. I definitely prefer to create my own character. I'm happy to adjust to party needs if others are keen on something specific class-wise, but if we aren't in dire need of something else, I'd really like to see where Paladin goes at higher levels. (Obviously dragonborn, that was never in question.) Two other bits I quite like stand out, one more default than the other. First, the [I]Ghost from the Past[/I] theme, which is from very late 4e. It's all about History, one of my favorite skills, and comes with a natural story to it (a knight out of time, in this case, who knew the world when it was full-bright, and thus sees the world as it should, or at least [I]could[/I], be). The other, which [I]technically[/I] requires house ruling, is being able to take the Call Celestial Steed power as a regular Paladin rather than only as a Cavalier. Originally it was a levelled power, so any Paladin could take it, but they stealth errata'd it to be levelless and thus unavailable to regular Paladins. I just love the mechanics, and the feats that make it better are terribly cool (celestial battle tiger! Silver friggin dragon at Epic!!) Apart from those two things I'm happy to roll with most any rules, default or modified. [/QUOTE]
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