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I'll pipe up too, I guess. Sorry not to have posted sooner, but things get hairy around here from time to time...
Cuwe and Woedegil are both fine characters (in the slightly archaic British sense of the word, i.e., "excellent," as opposed to the common North American "satisfactory").
In my final tally, I had Cuwe and Weodegil tied for third place only 2 points (out of 30) behind the Maw, and only 1.5 points behind Maiteliant -- a
very close race. I rated both Cuwe and Wodegil very high in suitability (in fact, higher than any of the other entries); Woedegil's lowest mark (from me) was in flexibility, while Cuwe's was in creativity. This is not to say that they were not flexible or creative, respectively, but simply that these were their lowest marks.
Cuwe, I think, is well crafted using the d20 rules, but I think he is simply a little too deeply entrenched in the canonical Middle-Earth cosmology (in terms of creativity as a contest entry, of course; from any other perspective, this "embeddedness" might well be his greatest asset).
Woedegil, of all the characters, has what I'd call the most profoundly Tolkienesque
feel: that tragic vision, that terrible sense of sadness and loss, the indefatigable human spirit standing in the face of the darkest adversity. His one weakness -- and again, this is a weakness only as it applies to his existence as a contest entry -- is that there is relatively little in his biography to which one might tie an overarching plot: that is, in gaming terms, he doesn't come with many inherent plot hooks.
Again, though, let me reiterate what a fine bunch of characters I think these are. I might well use any or all of them at some point or another in my own games. That's a lot more than I can say for almost any NPC in a published work that I've read, bought, or worked on...
Well done, everyone.
Scott Holden-Jones
Editor/Developer
Fiery Dragon Productions
Sword & Sorcery Studios/White Wolf Publishing
OtherWorld Creations
Mythic Dreams Studios