Midnight: A Lost Faith's Shadow. Book 1, The Awakening. Chapter 4, Pursuit

Valurel drops silently to the ground inside the shelter of the roots of the great tree. He has little interest in eating but does so, if only to regain some of his lost strength. He then finds a soft patch of ground and curls up for a nap, hoping to find refuge from his fatigue and sorrow in sleep.

When Cyz starts yelling about Starhl and Mardo, Valurel rolls over to see what the fuss is about. He couldn't remember seeing the gnome or the big barbarian after they entered the shelter but that didn't mean they hadn't been present.

He rolls to a sitting position and waits to see what answers Kaela gets from the elf she is questioning.
 

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Herger had finally allowed himself the luxury of eating the elven food and finally getting some well deserved rest when Cyz broke the peacefulness.

He stirred, not wanting to wake. Then the realization of what she said finally hit him. He bolted up and looked around frantically for those whom she spoke of. Neither of them in sight, the giant bellowed. "Friends, to arms! We have been betrayed again!"
 

Valurel rolls to his feet. "Herger! Enough!" he says, starting towards the giant. "We have not been betrayed. The elves didn't bring us here and give us food and water only to take the barbarian and gnome away for some sinister purpose. Something else happened here, something that prevented them from reaching this place with us." Valurel looks around, making sure the elves are not closing in with weapons in hand. "Don't be foolish. We are unarmed and would be cut to pieces. I'm certain the elves had nothing to do with their disappearance. These woods can be...difficult. We'll have to trust that Starhl and Mardo can take care of themselves."
 

The Elven warriors standing guard ready their bows, but nod at Valurel's words. Those who do not comply with our demands are not permitted entry into Erethor. The Great Forest will decide their fate now. The Heroes settle back once again, clearly on edge at this turn of events.

As a gray morning dawns over Erethor and the stone glade, Luthorien approaches. With a word, she dismisses the guards who stride down the glade and into the forest. Our spy network has been in contact with Elaural. We now know who you are. Sit with me and eat. Fresh fruit and bread with stone filtered water are provided near the base of the broken oak. Luthorien is silent for a long time, looking up at the sky sadly. The clouds are here, always, but they never give what they promise. The forest thirsts while the fires grow stronger in the east. She looks up at the broken oak and sighs. My people are nearly broken by Shadow onslaught and treachery. She looks at the Heroes sincerely and nods once. I apologize for our exchange yesterday.

Within moments, another Elven female approaches, a beautiful Caransil dressed in doeskin breeches, leather boots, intricately woven shirt with a leather vest. She smiles at the Heroes and nods shyly. Well met, brave Heroes. I am Ladriel and was sent to speak with you. Luthorien nods at Ladriel. Ladriel is gifted with the ability to speak with Erethor, more so than most Elves. She is also a source of knowledge and Elven contact in this part of Erethor. From Ladriel's contact with Elaural in Baden's Bluff, we know your story and the role Aislinn plays in your quest. Luthorien waits for her words to take effect. Since Elaural entrusted Aislinn to your charge, our knowledge should also be yours.

Ladriel nods. The Whisper mentioned the arrival of three elves and two humans several days near to where you entered Erethor. From my communication with the Whisper, the group is travelled south through Erethor, skirting the Burning Line. A Caransil patrol is moving to meet them at this very moment. Since the Elves in this renegade party can probably talk to the Whisper, our advantage of using the Whisper offsets that of those we pursue. Our one advantage is me. I have a much greater capacity to speak with the Whisper than most Elves. Ladriel pauses and her face grows apprehensive. Yet, the Whisper has changed, an almost angry independence around the renegades, as if they forest does not wish to speak with me. Ladriel's voice trails off.

Luthorien ends the silence. As for who the Elves are, we do not know. However, from information relayed to us by Elaural in Baden's Bluff, Ibor was an insurgent in that city and the old man Fallax journeyed south with you out of the north. Regardless of who they are, you were lucky to escape. Elaural claims that Merciful Mother of the Sisterhood of Tender Mercies Arwen the Raven and her orc assassin Darguun the Red-Handed are in Baden’s Bluff along with the Greater Legate Theiv the Black. Luthorien laughs, Old man Cerano, the High Legate in charge of Baden’s Bluff, must be having a fit trying to please those two. She gives a grim laugh, but her face hardens quickly. Make no mistake, two legates of that power would not be in Baden’s Bluff to enjoy the summer. They are after the girl and that alone tells me there is something special about the child. No doubt the Raven’s agents follow you as well.

OOC: Ahem, any chance someone wants to look to look at that parchment found on the dead horse yet?

Ladriel's face smiles once again. News about the child has been carried by the Whisper and is spreading like wildfire through the forest. Hope in our people is springing anew. Can the gods be returning? Is the Veil finally being lifted? Is our salvation at hand? May it be so.

Luthorien takes in the Heroes. The High Council has agreed to give you permission to seek out Aislinn in Erethor. We are assembling a small strike team to assist you in recovering the girl from her abductors. We must move quickly, else our worst fears will be realized. The renegades are moving to the Darkening Wood. What madness would drive them there is uncertain, but even the Elves of Erethor are loathe to tread in such a hateful place.

OOC: What questions have you for the Elves?


The Previous Night...

The massive Wolf glares at Starhl and Mardo as its growls become deeper and louder. From the shadow-covered plains below, low moans and the occassional shriek climb the forested hills to the Heroes ears. On the plains below, figures stumble and burn in grand conflagration: the burning Fell arisen from ashen graves to stalk the night. Already, the Fell stumble about the lower reaches of the burned forest's edge, blindly looking for the unfortunate to vent their anger.

Peering down the hill at the Fell, the wolf turns and heads north, skirting the hillside rather than plunging deep into Erethor as did the Elven warrior. Stopping at the edge of the glade, the Wolf looks back at Mardo and Starhl, growls with impatience, and plunges into the underbrush on a hidden trail...
 

Valurel remains silent after the elves have spoken, not having anything significant to add to the conversation. Remembering the parchment found on the dead horse that no one had looked at yet, he locates it and begins to read...

OOC: Okay, I forgot about the parchment. And this post is pretty lame but it should serve to get the job done and get the party knowledge that might be needed.
 

Lodric looks at Luthorien and Ladriel. "You say the Whisper told you of three elves and two humans, Ibor and Fallax, who arrived in Erethor. Am I to understand that Aislinn is not actually with them, or is it that the Whisper not speaking of her as part of its...uncooperativeness?

Also, if we are being permitted to seek Aislinn within the Great Forest, I assume we will be permitted access to our weapons again, correct?

Last, can your scouts, or perhaps the Whisper, tell us the location of our missing companions? Starhl can be stubborn, but that stubborness has helped us many times. As for Mardo, he is a good spirit and helped us when things seemed at their darkest. They are as much a part of this as we are and I would have us reunited before we set off to find Aislinn.
 

Kaela wrings her hands in a most unfamiliar manner. While she has shown herself to be shy and childish at some points, a worrier she is not.

Once the audience with Ladriel is in progress, her spirit is much lightened. Her bright hope returning, she smiles at Ladriel openly, happy to hear some good news. The young woman's mood is tempered by Lodric's query about Starhl and Mardo.

"They have the best of intentions, I assure you. Even though they may have been unwilling to meet the demands of our escort, they meant no harm to any who walk these woods who fight the Shadow."
 

The Previous Night...

Mardo's eyes dart back and forth at the eirie sounds of the wilderness. When the wolf moves he grabs Starhl's arm and says, "I like my chances with the wolf better than the flaming, walking corpses! Let's follow it!"
 

Ladriel sighs and then speaks to Lodric's concerns about Aislinn as Valurel pulls forth the singed parchment. I don't know Erenlander. The Whisper would tell me nothing about the girl, although I sensed an agitation beyond that caused by the other renegades. I will say this for a fact. Something else traveled with the renegades in Erethor. Beyond that, the Whisper would not talk to me. For the first time, I sensed an anger in the woods I did not dare violate. This anger, this agitation, is like the keystone that may cause the landslide, possibly plunging Erethor into a chaotic green hell that even the Elves may not escape from. Something has awoken, whether it for or against the Shadow I am not certain.

As for your companions, Ladriel smiles, they were found last night as the Fell began to stalk the ash plains. They are safe, but probably confused. They were taken in by another Guardian of the Forest that sensed they were not a threat to Erethor. We shall see them soon. And yes, your companions have your weapons.

Only half-listening, Valurel unfolds the parchment looking to see once again the flowing script. To his surprise, the parchment is empty. Turning the parchment over, Valurel cannot find the words that once greeted his eyes the previous day. Scowling, the Elf wracks his mind for some clue to the mystery. Luthorien speaks to Valurel. If that be an elf note, try heating it to reveal the message. If that was found on the ash plains, I am sure it was thought to have been destroyed by the heat. Come. Luthorien leads Valurel to the entrance of the cracked stump of the great, dead oak. In a small stone crevice wedged between gnarled roots, a few glowing coals can be seen. Holding the parchment over the coals, blue, elegant flowing script appears on the parchment. An Elven children's trick to disguise messages. Few, other than Caransil, know its secret. Valurel peers at the High Elven script seeking to understand the meaning.

My Restless Morduni
Proof of Her divinity is at hand! Gather Cerendal and fly to the west with all haste! The goddess’ divine aura has blossomed in a young girl from the north. She is in the hands of insurgents in Baden’s Bluff. One of their number has already bowed to our cause and will spirit her out of the Pelluria port. Journey to the River Orh and its three heads. There you will meet the enlightened, twin-bladed Erunsil Norien. Return to Erethor below the Green March where further instructions will await. We will be the ones to assist Her as she reasserts Her divinity throughout Erethor and Eredane itself! May the blessings of Aradil be with you!


Luthorien, peering over Valurel's shoulder, suddenly grows cold and her jaw muscles twitch in agitation. Rejoin your comrades. I have business to take care of. Stalking over to the group with Ladriel, Valurel shares his find. Ladriel appears startled, but lacks the angry intent of Luthorien. My friends, it seems you have become embroiled in a war of factions as well as that of Shadow. I apologize for Luthorien's anger. She is quick tempered with little patience, but she has seen so many of her people die. Morduni the Wanderer was an extremely skilled Elven Hunter sorceror under Luthorien's command who was apparently lost in an orc raid. I am shocked by the portents of this message, but as friends of the Elves of Erethor, you should be informed. I fear that the Cult of the Witch Queen may be involved, a cult that believes our queen Aradil is more than just an Elf, but a goddess herself. How the Cult could know of the spark of hope in your young girl Aislinn, I do not know. Do they think the Aradil is manifesting through her? I do know that Cerendal, Morduni the Wanderer, and Norien are all Elven warriors well versed in fighting the Shadow. Not only must you contend with agents of High Legates, but you must also contend with religious zealots.

OOC: I am making this public knowledge. Sorry, Toric, if I am revealing knowledge you would like kept secret.

The Heroes' discussion is interrupted by Luthorien's appearance. It looks like your weapons have arrived. With them, you must start gathering supplies and formulate an attack strategy for your journey south. Luthorien nods to the east. Striding out of the forest behind a massive wolf strides the bearded Starhl. Behind, sweating, but smiling, comes Mardo pulling his small wagon. Cyz wastes little time, leaping to her feet, her lithe legs carrying her quickly to Starhl were she wraps her arms around his massive frame.



The Previous Night
Following the wolf through Erethor at night, both Heroes can feel unseen eyes watching their every move. Shadows enshroud the forest, and the calls that issue from the darkness seem less wholesome and welcoming than the bird calls during the day. Finding the path is difficult for Starhl initially, but becomes easier as lightning bugs gather near the path, their flickering glow providing a faint luminescence to follow the wolf and see the trail. The Heroes walk for almost an hour before breaking into an open, rocky promentory that over looks the forest below. The wolf glances back once and sits next to the edge of the cliff looking west. Glancing at what the wolf faces, the Heroes can see the ash plains, a darker blotch against the dark green prairie to the north, stretch south. On the plain, burning points of light shift and dance as the hellfires of the Shadow give rise to unnamed blasphemies that induce a shudder from the Heroes. Further south, against the horizon is a bright, magnificent line. The Burning Line, were Erethor is slowly burned alive by the Shadow's war machine. The wolf glances at Starhl and Mardo, a unique intelligence obvious in its grey eyes, as well as a profound sadness as it watches its homeland burn. Laying down, its female gender revealed, it sets its head between its two front paws and continues to watch the conflagration to the south, its thoughts unknown. It raises its head once to glance at the Heroes, before resting once again.

Starhl and Mardo also sit, waiting the wolf's response. Lethargy slowly settles over the Heroes and both settle into a restful position. Above them, stars peak through the clouds. Slowly eyes close as the frightful race across the plains takes its toll. Dreams in such an enchanted place are to be expected, but not when they are so real...

Mardo and Starhl sit up, because they are alone. The wolf is gone, but the orange glow sheds a faint light on the glade where they rest. Wait! Not alone. Behind them. Above them! Something massive towers...a tree! No, a tree that moves! Bending low, its trunk groaning and creaking, the orange light from the south plays across its gnarled body and broad, oak leaves, revealing an almost human-like, moss-shrouded face. The mouth grumbles and creaks slowly, grating, but reveals words without words. She has awoken, but knows not what she has become. It has been so long since she walked under my boughs, that even I have forgotten her name. Her coming has sparked a hateful blight to the south. It will consume all of Erethor. The dead girl and the Shadow's tracker are our keys to salvation. Seek them, but 'ware the betrayer. Plant the seeds of light where darkness and hate fester... Slowly the world dissolves into clouds, stars, and sky...

When Mardo and Starhl awake the next morning, they find the wolf at the edge of the glade once again staring at them and waiting for them to follow. As they track through the forest, they can only wonder what their dreams meant. But what dreams! So life-like. For several hours the Heroes follow the wolf. Finally approaching a stoney hill, the Heroes arrive in a stone-covered vale with Elven warriors that move to make way for the wolf. Near the remains of a massive oak, Starhl and Mardo spy their comrades. Stopping inside the vale, the wolf looks at the Heroes once more, before plunging into the forest. Mardo moves to his cart to resume pulling when he and Starl spy it: a small, golden-colored acorn settled amongst their comrades weapons of war in Mardo's cart.
 

Starhl gets up, shaking the sleepiness away. "Where were all of you?" the barbarian says.

Starhl picks up the acorn, showing it to his companions. "The trees have given us a boon."

Will be away for work until the 18th.
 

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