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Midway Mining Expedition (PbP)
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<blockquote data-quote="MacConnell" data-source="post: 7869384" data-attributes="member: 6855223"><p>[spoiler=Reaction]Effectiveness: readiness + speed + clarity + d100</p><p>Readiness: Body + Combat + Motility</p><p>Speed: Mind + Commercial + Knowledge</p><p>Clarity: Essence + Collegiate + Cohesion</p><p>[/spoiler]</p><p>[spoiler=Speed of Action]</p><p>Coldtree:</p><p>Taka:</p><p>Tehn:</p><p>[/spoiler]</p><p>[spoiler=Aggressive Assault]Effectiveness: aggression + accuracy + fury + d100</p><p>Aggression: Body + Combat + Strength</p><p>Accuracy: Mind + Commercial + Knowledge</p><p>Fury: Essence + Collegiate + Confluence</p><p>[/spoiler]</p><p>[spoiler=Physical Defense]Effectiveness: defend + avoidance + analysis + d100</p><p>Defend: Body + Combat + Motility</p><p>Avoidance: Mind + Commercial + Knowledge</p><p>Analysis: Essence + Collegiate + Adhesion</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]Effectiveness: bending + task + d100</p><p>Bending: Mind + Commercial + Knowledge + Will</p><p>[/spoiler]</p><p>[spoiler=Mystical Resistance]</p><p>Beetle1: <span style="color: rgb(226, 80, 65)">dead</span>.</p><p>Beetle2: <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>Beetle4: <span style="color: rgb(44, 130, 201)">unconscious</span>.</p><p>Beetle5: <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>Beetle6: <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>[/spoiler]</p><p>[spoiler=Character Status]</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: dazed, <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 2 = 8</p><p><span style="color: rgb(44, 130, 201)">Taka</span>: dazed, <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 2 = 8</p><p><span style="color: rgb(65, 168, 95)">Tehn</span>: dazed, <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 2 = 8</p><p>[/spoiler]</p><p></p><p></p><p>Making sure that all of the insects are absolutely dead is a matter of routine. Each man checking the corpse or corpses nearest him, but nothing of the sort can happen for several minutes as each man has to wait for the muddling effects of the noxious spray to clear before he can think clearly. Once fully cognizant, Tehn decides to pry the chitinous elytra from each beetle.</p><p>"<span style="color: rgb(65, 168, 95)">I do not know if I want to carry a shield, but a pair these hard things fastened end to end should make a good buckler</span>."</p><p></p><p>Since he had previously been able to determine some usefulness from parts of the ants, Tehn, like Coldtree, sits down afterward to analyze a beetle.</p><p>[spoiler=Alchemical Sensitivity]Effectiveness: Ecology + Analysis + d100 => 60 + 20 * rarity</p><p>Ecology: Mind + Commercial + Knowledge</p><p>Analysis: Essence + Collegiate + Adhesion</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: 15 + 20 + 10 = 45 < 80</p><p><span style="color: rgb(65, 168, 95)">Tehn</span>: 22 + 14 + 50 = 86 > 80</p><p>[/spoiler]</p><p>Neither Coldtree nor Tehn is able to find any mystical usefulness within the beetles. While gleaning and analyzing the beetles, the men decide to break from a lunch of dried meats and fruits, washing it down just some of the carried water.</p><p></p><p>It seems that plenty of time remains of the day to reach shaft 9, and the party moves on, but chance or fate, one, seems to be stacked against those intentions. By mid afternoon, still an hour or more short of the mine, voices are heard of other people approaching from higher elevation to the party's left. The voices have the deep resonance and gravelly tone of a Mhytre, but the words are not recognized and the speech is choppy.</p><p></p><p>Whoever these people are, they are not Orngaddrin or Maldrog, which means that they are not miners from Midway. Pausing to see what may develop, the newcomers are seen carefully transversing some game trail from higher elevation to lower and they will cross the main path about 7 paces or 14 strides ahead. Moving around boulders and the sparse cover of this elevation are three rudimentary looking Mhytres with stone gray skin, covered in pathetic skins and wielding bone weapons. Though none of the three has ever before seen one, it is deduced that these are Graggorids, one of the known tribes of headhunters. If these three see the party, they will definitely attack. With the sparse cover, it would seem definite that the party will be seen.</p><p>[spoiler=Collectibles]</p><p><strong>Coins</strong>:</p><ul> <li data-xf-list-type="ul">Shillings: 377</li> </ul><p><strong>Animal Parts</strong>:</p><ul> <li data-xf-list-type="ul">Ant Pinchers: 2, (Cohesion +1)</li> <li data-xf-list-type="ul">Ant Stingers: 10, {Toxin x2}</li> <li data-xf-list-type="ul">Beetle Elytra: 5 pair (deflect 4, soak 2)</li> </ul><p><strong>Stone</strong>:</p><ul> <li data-xf-list-type="ul">Flint: 1, {Shock x2}</li> <li data-xf-list-type="ul">Slate: 1, {Sound x2}</li> </ul><p>[/spoiler]</p><p>[ooc]Each character receives 2 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7869384, member: 6855223"] [spoiler=Reaction]Effectiveness: readiness + speed + clarity + d100 Readiness: Body + Combat + Motility Speed: Mind + Commercial + Knowledge Clarity: Essence + Collegiate + Cohesion [/spoiler] [spoiler=Speed of Action] Coldtree: Taka: Tehn: [/spoiler] [spoiler=Aggressive Assault]Effectiveness: aggression + accuracy + fury + d100 Aggression: Body + Combat + Strength Accuracy: Mind + Commercial + Knowledge Fury: Essence + Collegiate + Confluence [/spoiler] [spoiler=Physical Defense]Effectiveness: defend + avoidance + analysis + d100 Defend: Body + Combat + Motility Avoidance: Mind + Commercial + Knowledge Analysis: Essence + Collegiate + Adhesion [/spoiler] [spoiler=Mystical Assault]Effectiveness: bending + task + d100 Bending: Mind + Commercial + Knowledge + Will [/spoiler] [spoiler=Mystical Resistance] Beetle1: [COLOR=rgb(226, 80, 65)]dead[/COLOR]. Beetle2: [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. Beetle4: [COLOR=rgb(44, 130, 201)]unconscious[/COLOR]. Beetle5: [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. Beetle6: [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [/spoiler] [spoiler=Character Status] [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: dazed, [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 2 = 8 [COLOR=rgb(44, 130, 201)]Taka[/COLOR]: dazed, [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 2 = 8 [COLOR=rgb(65, 168, 95)]Tehn[/COLOR]: dazed, [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 2 = 8 [/spoiler] Making sure that all of the insects are absolutely dead is a matter of routine. Each man checking the corpse or corpses nearest him, but nothing of the sort can happen for several minutes as each man has to wait for the muddling effects of the noxious spray to clear before he can think clearly. Once fully cognizant, Tehn decides to pry the chitinous elytra from each beetle. "[COLOR=rgb(65, 168, 95)]I do not know if I want to carry a shield, but a pair these hard things fastened end to end should make a good buckler[/COLOR]." Since he had previously been able to determine some usefulness from parts of the ants, Tehn, like Coldtree, sits down afterward to analyze a beetle. [spoiler=Alchemical Sensitivity]Effectiveness: Ecology + Analysis + d100 => 60 + 20 * rarity Ecology: Mind + Commercial + Knowledge Analysis: Essence + Collegiate + Adhesion [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: 15 + 20 + 10 = 45 < 80 [COLOR=rgb(65, 168, 95)]Tehn[/COLOR]: 22 + 14 + 50 = 86 > 80 [/spoiler] Neither Coldtree nor Tehn is able to find any mystical usefulness within the beetles. While gleaning and analyzing the beetles, the men decide to break from a lunch of dried meats and fruits, washing it down just some of the carried water. It seems that plenty of time remains of the day to reach shaft 9, and the party moves on, but chance or fate, one, seems to be stacked against those intentions. By mid afternoon, still an hour or more short of the mine, voices are heard of other people approaching from higher elevation to the party's left. The voices have the deep resonance and gravelly tone of a Mhytre, but the words are not recognized and the speech is choppy. Whoever these people are, they are not Orngaddrin or Maldrog, which means that they are not miners from Midway. Pausing to see what may develop, the newcomers are seen carefully transversing some game trail from higher elevation to lower and they will cross the main path about 7 paces or 14 strides ahead. Moving around boulders and the sparse cover of this elevation are three rudimentary looking Mhytres with stone gray skin, covered in pathetic skins and wielding bone weapons. Though none of the three has ever before seen one, it is deduced that these are Graggorids, one of the known tribes of headhunters. If these three see the party, they will definitely attack. With the sparse cover, it would seem definite that the party will be seen. [spoiler=Collectibles] [B]Coins[/B]: [LIST] [*]Shillings: 377 [/LIST] [B]Animal Parts[/B]: [LIST] [*]Ant Pinchers: 2, (Cohesion +1) [*]Ant Stingers: 10, {Toxin x2} [*]Beetle Elytra: 5 pair (deflect 4, soak 2) [/LIST] [B]Stone[/B]: [LIST] [*]Flint: 1, {Shock x2} [*]Slate: 1, {Sound x2} [/LIST] [/spoiler] [ooc]Each character receives 2 DP.[/ooc] [/QUOTE]
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