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<blockquote data-quote="MacConnell" data-source="post: 7951165" data-attributes="member: 6855223"><p>[spoiler=Character Status]</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: full health</p><p>Harnin arrows: 17</p><p>Tunic: 60 - 2 - 2 = 56</p><p><span style="color: rgb(44, 130, 201)">Taka</span>: full health</p><p>Boots: 20 - 7 = 14</p><p><span style="color: rgb(65, 168, 95)">Tehn</span>: full health</p><p>[/spoiler]</p><p>[gm]The items in the following lists are currently missing[/gm]</p><p>[spoiler=Collectibles]</p><p><strong>Coins</strong>:</p><p>Standard Earnings: 360 shillings / 10 days</p><p>Shillings: 141</p><p></p><p><strong>Animal Parts</strong>:</p><p>Ant Pinchers: 5, (Cohesion +1)</p><p>Ant Stingers: 5, {Toxin x2}</p><p>Beetle Elytra: 5 pair (deflect 4, soak 2)</p><p>Canine Teeth: 1 set, (Strength +1)</p><p>Duck Feathers: 1 set, (Cohesion +1)</p><p>Goat Jawbone: 1, (Will +1)</p><p>Harvester Feather Talisman: 1, (Health +1)</p><p>Peccary Tusks: 1 pair, (Confluence +1)</p><p>Viper Skull: 1, ?</p><p>Viper Heart: 1, ?</p><p>Snakeskin: 20% coverage</p><p></p><p><strong>Ores</strong>:</p><p>Tin: 1, (Persona +1), {- Mind x 2}</p><p>Zinc: 8, (Health +1), {+ Body x 2}</p><p></p><p><strong>Stone</strong>:</p><p>Bloodstone: 1, (Health +1)</p><p>Flint: 1, {Shock x2}</p><p>Heartstone: 1 (Confluence +1)</p><p>Slate: 8, {Sound x2}</p><p></p><p><strong>Oddities</strong>:</p><p>Hebrian Regular Insignia (fabric)</p><p>[/spoiler]</p><p>[spoiler=GM data]</p><p>E1: <span style="color: rgb(226, 80, 65)">body</span>: 0, incapacitated</p><p>E2: <span style="color: rgb(226, 80, 65)">body</span>: 1, incapacitated</p><p>E3: <span style="color: rgb(226, 80, 65)">body</span>: 6, hurt</p><p>E4: <span style="color: rgb(226, 80, 65)">body</span>: 7, hurt</p><p>[/spoiler]</p><p></p><p></p><p>Both Coldtree and Taka realize that they are not physically injured. The blows only caused enough superficial damage to produce a loss of consciousness. Once awake and moving, any stiffness and residual pain quickly fades.</p><p></p><p></p><p>Tehn offers, "<span style="color: green">Being unconscious, I doubt the savages knew any difference. I say we were left for dead. They took our stuff</span>."</p><p></p><p></p><p>[ooc]Only weapons and trinkets were taken, not clothing, probably because none of it would have fit the enemy.[/ooc]</p><p></p><p>Seeing as it is about the middle of the night. it is quickly decided to wait until daylight to give pursuit or perform any meaningful search. One thing that is noted, without delay, is that the enemy took their injured with them, indicating to all three men that the enemy would be traveling slower.</p><p></p><p>Finding the trail in the morning light is easy, for two of the enemy could not walk, and the drag marks would glare at even an amateur explorer. While tracking, Tehn will also divert back and forth hoping to sense something of use. Given the supposed rate of travel of the enemy, the few extra minutes are decidedly affordable, provoking Coldtree to join in, especially in hopes of locating some fire weed.</p><p>[spoiler=Prospecting]ecology + clarity + d100</p><p><span style="color: blue">Taka</span>: 12 + 17 + 81 = 110</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: 16 + 26 + 72 = 114</p><p><span style="color: green">Lunnaya</span>: 26 + 22 + 81 = 129</p><p>[/spoiler]</p><p>During the search, no useable stones are located but when it comes to ores, being so close to the mountains, Taka and Tehn come across separate boulders containing a total of 16 ingots worth of lead. Coldtree comes across a boulder containing 7 ingots worth of tin. In a moment worth a malicious grin, Coldtree finds the prize of 7 measures worth of fire weed. T & T both find a large patch of itch weed, which yields 16 measures. Due to the difficulty of collecting the itch weed without personal injury, only one measure each is taken.</p><p></p><p>As it becomes obvious that the enemy will shortly be overtaken, Tehn addresses the others. "<span style="color: green">We need a better plan to go at these fellows. Any ideas</span>?"</p><p>[ooc]Each character receives 3 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7951165, member: 6855223"] [spoiler=Character Status] [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: full health Harnin arrows: 17 Tunic: 60 - 2 - 2 = 56 [COLOR=rgb(44, 130, 201)]Taka[/COLOR]: full health Boots: 20 - 7 = 14 [COLOR=rgb(65, 168, 95)]Tehn[/COLOR]: full health [/spoiler] [gm]The items in the following lists are currently missing[/gm] [spoiler=Collectibles] [B]Coins[/B]: Standard Earnings: 360 shillings / 10 days Shillings: 141 [B]Animal Parts[/B]: Ant Pinchers: 5, (Cohesion +1) Ant Stingers: 5, {Toxin x2} Beetle Elytra: 5 pair (deflect 4, soak 2) Canine Teeth: 1 set, (Strength +1) Duck Feathers: 1 set, (Cohesion +1) Goat Jawbone: 1, (Will +1) Harvester Feather Talisman: 1, (Health +1) Peccary Tusks: 1 pair, (Confluence +1) Viper Skull: 1, ? Viper Heart: 1, ? Snakeskin: 20% coverage [B]Ores[/B]: Tin: 1, (Persona +1), {- Mind x 2} Zinc: 8, (Health +1), {+ Body x 2} [B]Stone[/B]: Bloodstone: 1, (Health +1) Flint: 1, {Shock x2} Heartstone: 1 (Confluence +1) Slate: 8, {Sound x2} [B]Oddities[/B]: Hebrian Regular Insignia (fabric) [/spoiler] [spoiler=GM data] E1: [COLOR=rgb(226, 80, 65)]body[/COLOR]: 0, incapacitated E2: [COLOR=rgb(226, 80, 65)]body[/COLOR]: 1, incapacitated E3: [COLOR=rgb(226, 80, 65)]body[/COLOR]: 6, hurt E4: [COLOR=rgb(226, 80, 65)]body[/COLOR]: 7, hurt [/spoiler] Both Coldtree and Taka realize that they are not physically injured. The blows only caused enough superficial damage to produce a loss of consciousness. Once awake and moving, any stiffness and residual pain quickly fades. Tehn offers, "[COLOR=green]Being unconscious, I doubt the savages knew any difference. I say we were left for dead. They took our stuff[/COLOR]." [ooc]Only weapons and trinkets were taken, not clothing, probably because none of it would have fit the enemy.[/ooc] Seeing as it is about the middle of the night. it is quickly decided to wait until daylight to give pursuit or perform any meaningful search. One thing that is noted, without delay, is that the enemy took their injured with them, indicating to all three men that the enemy would be traveling slower. Finding the trail in the morning light is easy, for two of the enemy could not walk, and the drag marks would glare at even an amateur explorer. While tracking, Tehn will also divert back and forth hoping to sense something of use. Given the supposed rate of travel of the enemy, the few extra minutes are decidedly affordable, provoking Coldtree to join in, especially in hopes of locating some fire weed. [spoiler=Prospecting]ecology + clarity + d100 [COLOR=blue]Taka[/COLOR]: 12 + 17 + 81 = 110 [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: 16 + 26 + 72 = 114 [COLOR=green]Lunnaya[/COLOR]: 26 + 22 + 81 = 129 [/spoiler] During the search, no useable stones are located but when it comes to ores, being so close to the mountains, Taka and Tehn come across separate boulders containing a total of 16 ingots worth of lead. Coldtree comes across a boulder containing 7 ingots worth of tin. In a moment worth a malicious grin, Coldtree finds the prize of 7 measures worth of fire weed. T & T both find a large patch of itch weed, which yields 16 measures. Due to the difficulty of collecting the itch weed without personal injury, only one measure each is taken. As it becomes obvious that the enemy will shortly be overtaken, Tehn addresses the others. "[COLOR=green]We need a better plan to go at these fellows. Any ideas[/COLOR]?" [ooc]Each character receives 3 DP.[/ooc] [/QUOTE]
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