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<blockquote data-quote="MacConnell" data-source="post: 7970492" data-attributes="member: 6855223"><p>[spoiler=Character Status]</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: full wellness</p><p>Harnin arrows: 17</p><p>Tunic: 60 - 2 - 2 - 3 = 53</p><p><span style="color: blue">Taka</span>: full wellness</p><p>Hauberk: 60 - 3 = 57</p><p>Boots: 20 - 7 = 14</p><p><span style="color: rgb(65, 168, 95)">Tehn</span>: full wellness</p><p>Tunic: 60 - 3 = 57</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p><strong>Coins</strong>:</p><p>Standard Earnings: 360 shillings / 10 days</p><p>Shillings: 501</p><p></p><p><strong>Animal Parts</strong>:</p><p>Ant Pinchers: 5, (Cohesion +1)</p><p>Ant Stingers: 5, {Toxin x2}</p><p>Beetle Elytra: 5 pair (deflect 4, soak 2)</p><p>Canine Teeth: 1 set, (Strength +1)</p><p>Duck Feathers: 1 set, (Cohesion +1)</p><p>Goat Jawbone: 1, (Will +1)</p><p>Harvester Feather Talisman: 1, (Health +1)</p><p>Peccary Tusks: 1 pair, (Confluence +1)</p><p>Viper Skull: 1, ?</p><p>Snakeskin: 20% coverage</p><p></p><p><strong>Ores</strong>:</p><p>Tin: 1, (Persona +1), {- Mind x 2}</p><p>Zinc: 8, (Health +1), {+ Body x 2}</p><p></p><p><strong>Plants</strong>:</p><p>Fire Weed: 7 measures, {heat x 2}</p><p>Mend Leaves: 5 measures, {+ Body x 2}</p><p>Soothe Leaves: 5 measures, {+ Mind x 2}</p><p></p><p><strong>Stone</strong>:</p><p>Bloodstone: 1, (Health +1)</p><p>Flint: 1, {Shock x2}</p><p>Heartstone: 1 (Confluence +1)</p><p>Slate: 8, {Sound x2}</p><p></p><p><strong>Oddities</strong>:</p><p>nothing here</p><p>[/spoiler]</p><p></p><p></p><p>Seeing his two friends move in flanking positions, Tehn thinks about climbing a tree, then rejects the idea as it may give away his position from a distance. Instead, he attempts to hide in his current location, augmenting the attempt as he is able.</p><p>[spoiler=Concealment]hide + Collegiate + d100</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: 21 + 32(soullessness) + 85 = 138</p><p><span style="color: blue">Taka</span>: 21 / 2(size) = 11 + 23(soullessness) + 171 = 205</p><p><span style="color: green">Lunnaya</span>: 34 + 24(camo) + 128 = 166</p><p></p><p>Active Search: mercantile + clarity + d100</p><p>Deviard: 38 + 26 + 138 = 202</p><p>[/spoiler]</p><p>[ooc]soullessness, darken, camouflage, etc. do not stack. I use the rating that is best for each character.[/ooc]</p><p>To Coldtree and Taka, their skin does not darken or blend with their environment, but the small creatures, like nominal insects, that populate any given area able to sustain life, seem to be completely ignoring them. The skin of Lunnaya does alter in coloration to make him harder to see. Luck seems to favor both parties, but the Deviard are attentive. They stop moving forward and begin to look around in more earnest, as if sensing danger.</p><p></p><p>There are two males and one female in this group. They are dressed in simple vests of animal skins with little distinction between the two genders. Each carries a metal buckler, strapped to the left forearm but no visible weapon.</p><p>[spoiler=Mystical Assault]bending + Collegiate + d100</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: 19 + 32(heat) x 2(weed) + 75 = 158</p><p><span style="color: blue">Taka</span>: 22 + 23(sound) x 2(slate) + 86 = 154</p><p><span style="color: green">Lunnaya</span>: 30 + 24(heat) x 2(weed) + 80 = 178</p><p>Deviard: 47 + 26 + 90 = 163</p><p>[/spoiler]</p><p>[spoiler=Mystical Resistance]conditioning + clarity or fury + d100</p><p>Deviard: 12 + 26 + 90 = 128</p><p>D1: 158 - 128 = 30% * 10 = 3, <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7, hurt</p><p>D2: 154 - 128 = 26% * 10 = 3, <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 3 = 7, dazed</p><p>D3: 178 - 128 = 50% * 10 = 5, <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 = 5, injured</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: 24 + 32 + 75 = 131</p><p>damage: 163 - 131 = 33% * 10 = 3, <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7, hurt</p><p><span style="color: blue">Taka</span>: 24 + 23 + 86 = 133</p><p>damage: 163 - 133 = 30% * 10 = 3, <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7, hurt</p><p><span style="color: green">Lunnaya</span>: 14 + 24 + 80 = 118</p><p>damage: 163 - 118 = 45% * 10 = 5, <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 = 5, injured</p><p>[/spoiler]</p><p>Not specifically having to pinpoint a location to manipulate waylines, the Deviard immediate reciprocate in similar fashion after all having been hurt in such an assault. After effectively heating or thumping an opponent, each man feels as if he has been electrocuted, a horrible sensation. Tehn takes the worst of it, being the least physically fit.</p><p></p><p>It appears that the Deviard carry the bucklers to physically defend themselves but have no need to engage in melee. Nothing in the area is disturbed by the mystical exchange other than those specifically targeted. The Deviard do not cry out in pain. They take their damage stoically.</p><p>[ooc]State next desired action and provide a random roll. All characters receive 6 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7970492, member: 6855223"] [spoiler=Character Status] [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: full wellness Harnin arrows: 17 Tunic: 60 - 2 - 2 - 3 = 53 [COLOR=blue]Taka[/COLOR]: full wellness Hauberk: 60 - 3 = 57 Boots: 20 - 7 = 14 [COLOR=rgb(65, 168, 95)]Tehn[/COLOR]: full wellness Tunic: 60 - 3 = 57 [/spoiler] [spoiler=Collectibles] [B]Coins[/B]: Standard Earnings: 360 shillings / 10 days Shillings: 501 [B]Animal Parts[/B]: Ant Pinchers: 5, (Cohesion +1) Ant Stingers: 5, {Toxin x2} Beetle Elytra: 5 pair (deflect 4, soak 2) Canine Teeth: 1 set, (Strength +1) Duck Feathers: 1 set, (Cohesion +1) Goat Jawbone: 1, (Will +1) Harvester Feather Talisman: 1, (Health +1) Peccary Tusks: 1 pair, (Confluence +1) Viper Skull: 1, ? Snakeskin: 20% coverage [B]Ores[/B]: Tin: 1, (Persona +1), {- Mind x 2} Zinc: 8, (Health +1), {+ Body x 2} [B]Plants[/B]: Fire Weed: 7 measures, {heat x 2} Mend Leaves: 5 measures, {+ Body x 2} Soothe Leaves: 5 measures, {+ Mind x 2} [B]Stone[/B]: Bloodstone: 1, (Health +1) Flint: 1, {Shock x2} Heartstone: 1 (Confluence +1) Slate: 8, {Sound x2} [B]Oddities[/B]: nothing here [/spoiler] Seeing his two friends move in flanking positions, Tehn thinks about climbing a tree, then rejects the idea as it may give away his position from a distance. Instead, he attempts to hide in his current location, augmenting the attempt as he is able. [spoiler=Concealment]hide + Collegiate + d100 [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: 21 + 32(soullessness) + 85 = 138 [COLOR=blue]Taka[/COLOR]: 21 / 2(size) = 11 + 23(soullessness) + 171 = 205 [COLOR=green]Lunnaya[/COLOR]: 34 + 24(camo) + 128 = 166 Active Search: mercantile + clarity + d100 Deviard: 38 + 26 + 138 = 202 [/spoiler] [ooc]soullessness, darken, camouflage, etc. do not stack. I use the rating that is best for each character.[/ooc] To Coldtree and Taka, their skin does not darken or blend with their environment, but the small creatures, like nominal insects, that populate any given area able to sustain life, seem to be completely ignoring them. The skin of Lunnaya does alter in coloration to make him harder to see. Luck seems to favor both parties, but the Deviard are attentive. They stop moving forward and begin to look around in more earnest, as if sensing danger. There are two males and one female in this group. They are dressed in simple vests of animal skins with little distinction between the two genders. Each carries a metal buckler, strapped to the left forearm but no visible weapon. [spoiler=Mystical Assault]bending + Collegiate + d100 [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: 19 + 32(heat) x 2(weed) + 75 = 158 [COLOR=blue]Taka[/COLOR]: 22 + 23(sound) x 2(slate) + 86 = 154 [COLOR=green]Lunnaya[/COLOR]: 30 + 24(heat) x 2(weed) + 80 = 178 Deviard: 47 + 26 + 90 = 163 [/spoiler] [spoiler=Mystical Resistance]conditioning + clarity or fury + d100 Deviard: 12 + 26 + 90 = 128 D1: 158 - 128 = 30% * 10 = 3, [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7, hurt D2: 154 - 128 = 26% * 10 = 3, [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 3 = 7, dazed D3: 178 - 128 = 50% * 10 = 5, [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 = 5, injured [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: 24 + 32 + 75 = 131 damage: 163 - 131 = 33% * 10 = 3, [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7, hurt [COLOR=blue]Taka[/COLOR]: 24 + 23 + 86 = 133 damage: 163 - 133 = 30% * 10 = 3, [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7, hurt [COLOR=green]Lunnaya[/COLOR]: 14 + 24 + 80 = 118 damage: 163 - 118 = 45% * 10 = 5, [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 = 5, injured [/spoiler] Not specifically having to pinpoint a location to manipulate waylines, the Deviard immediate reciprocate in similar fashion after all having been hurt in such an assault. After effectively heating or thumping an opponent, each man feels as if he has been electrocuted, a horrible sensation. Tehn takes the worst of it, being the least physically fit. It appears that the Deviard carry the bucklers to physically defend themselves but have no need to engage in melee. Nothing in the area is disturbed by the mystical exchange other than those specifically targeted. The Deviard do not cry out in pain. They take their damage stoically. [ooc]State next desired action and provide a random roll. All characters receive 6 DP.[/ooc] [/QUOTE]
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