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Midway Mining Expedition (PbP)
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<blockquote data-quote="MacConnell" data-source="post: 7991054" data-attributes="member: 6855223"><p>[spoiler=Character Status]</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: hurt</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 - 2 + 2 = 7 - 1 = 6</p><p>Harnin arrows: 17</p><p>Tunic: 60 - 2 - 2 - 3 = 53</p><p><span style="color: blue">Taka</span>: hurt</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 1 - 1 = 8</p><p>Hauberk: 60 - 3 = 57</p><p>Boots: 20 - 7 = 14</p><p><span style="color: rgb(65, 168, 95)">Tehn</span>: injured</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 - 4 = 1</p><p>Time: 90 / (3(confluence) + 153) = 13 hours, 36 minutes</p><p>Tunic: 60 - 3 = 57</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p><strong>Coins</strong>:</p><p>Standard Earnings: 360 shillings / 10 days</p><p>Shillings: 501</p><p></p><p><strong>Animal Parts</strong>:</p><p>Ant Pinchers: 5, (Cohesion +1)</p><p>Ant Stingers: 5, {Toxin x2}</p><p>Beetle Elytra: 5 pair (deflect 4, soak 2)</p><p>Canine Teeth: 1 set, (Strength +1)</p><p>Duck Feathers: 1 set, (Cohesion +1)</p><p>Goat Jawbone: 1, (Will +1)</p><p>Harvester Feather Talisman: 1, (Health +1)</p><p>Peccary Tusks: 1 pair, (Confluence +1)</p><p>Viper Skull: 1, ?</p><p>Snakeskin: 20% coverage</p><p></p><p><strong>Ores</strong>:</p><p>Tin: 1, (Persona +1), {- Mind x 2}</p><p>Zinc: 7, (Health +1), {+ Body x 2}</p><p></p><p><strong>Plants</strong>:</p><p>Fire Weed: 5 measures, {heat x 2}</p><p>Mend Leaves: 4 measures, {+ Body x 2}</p><p>Soothe Leaves: 5 measures, {+ Mind x 2}</p><p></p><p><strong>Stone</strong>:</p><p>Bloodstone: 1, (Health +1)</p><p>Flint: 1, {Shock x2}</p><p>Heartstone: 1 (Confluence +1)</p><p>Slate: 8, {Sound x2}</p><p></p><p><strong>Oddities</strong>:</p><p>nothing here</p><p>[/spoiler]</p><p>[spoiler=Aggressive Assault]aggression + accuracy + fury + d100</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: 25 + 17 + 32 + 132 = 206</p><p>[/spoiler]</p><p>[spoiler=Physical Defense]readiness + block + analysis + d100</p><p>Deviards: 12 + 29 + 25 + 90 = 156 - 100(prone) + 29(kilter) = 85: >90% needed to hit the head area</p><p>damage: 85% * 4 = 3</p><p>D1: <span style="color: rgb(226, 80, 65)">Body</span>: 7 - 2 - 2 = 3 - 3 = 0, incapacitated</p><p>[/spoiler]</p><p>[spoiler=Render Physical Aid]bending + restore + d100</p><p><span style="color: blue">Taka</span>: 25 + 23 x 2(zinc) + 87 = 158</p><p>Time: 20 / (2 + 158) = 3 hours</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>:Time: 40 / (7 + 158) = 5 hours, 50 minutes</p><p><span style="color: green">Lunnaya</span>:Time: 90 / (3 + 158 + 153) = 6 hours, 53 minutes</p><p>[/spoiler]</p><p></p><p></p><p>Still barely able to move, the fallen Deviard manages to avoid being kicked in the throat, the first time; even so, the first kick breaks the collar bone and cracks the sternum, incapacitating the foe. Defenseless, the second blow crushes the wind pipe and ends consciousness.</p><p></p><p>Using a piece of zinc to aid his talent, Taka accelerates the time necessary for everyone to recover from his wounds.</p><p></p><p>Then says, "<span style="color: green">I never thought about using my talent to send a signal. That beacon light surely was such. It will be some hours before I am willing to fight. It is getting dark, even with the Deviard talent to bend light, I think I could hide it out until morning. I am going to strip this Deviard of her buckler and trinkets then head off over that way. I think it will be better to spread out</span>."</p><p>[ooc]Each character receives 4 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7991054, member: 6855223"] [spoiler=Character Status] [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: hurt [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 - 2 + 2 = 7 - 1 = 6 Harnin arrows: 17 Tunic: 60 - 2 - 2 - 3 = 53 [COLOR=blue]Taka[/COLOR]: hurt [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 1 - 1 = 8 Hauberk: 60 - 3 = 57 Boots: 20 - 7 = 14 [COLOR=rgb(65, 168, 95)]Tehn[/COLOR]: injured [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 - 4 = 1 Time: 90 / (3(confluence) + 153) = 13 hours, 36 minutes Tunic: 60 - 3 = 57 [/spoiler] [spoiler=Collectibles] [B]Coins[/B]: Standard Earnings: 360 shillings / 10 days Shillings: 501 [B]Animal Parts[/B]: Ant Pinchers: 5, (Cohesion +1) Ant Stingers: 5, {Toxin x2} Beetle Elytra: 5 pair (deflect 4, soak 2) Canine Teeth: 1 set, (Strength +1) Duck Feathers: 1 set, (Cohesion +1) Goat Jawbone: 1, (Will +1) Harvester Feather Talisman: 1, (Health +1) Peccary Tusks: 1 pair, (Confluence +1) Viper Skull: 1, ? Snakeskin: 20% coverage [B]Ores[/B]: Tin: 1, (Persona +1), {- Mind x 2} Zinc: 7, (Health +1), {+ Body x 2} [B]Plants[/B]: Fire Weed: 5 measures, {heat x 2} Mend Leaves: 4 measures, {+ Body x 2} Soothe Leaves: 5 measures, {+ Mind x 2} [B]Stone[/B]: Bloodstone: 1, (Health +1) Flint: 1, {Shock x2} Heartstone: 1 (Confluence +1) Slate: 8, {Sound x2} [B]Oddities[/B]: nothing here [/spoiler] [spoiler=Aggressive Assault]aggression + accuracy + fury + d100 [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: 25 + 17 + 32 + 132 = 206 [/spoiler] [spoiler=Physical Defense]readiness + block + analysis + d100 Deviards: 12 + 29 + 25 + 90 = 156 - 100(prone) + 29(kilter) = 85: >90% needed to hit the head area damage: 85% * 4 = 3 D1: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 7 - 2 - 2 = 3 - 3 = 0, incapacitated [/spoiler] [spoiler=Render Physical Aid]bending + restore + d100 [COLOR=blue]Taka[/COLOR]: 25 + 23 x 2(zinc) + 87 = 158 Time: 20 / (2 + 158) = 3 hours [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]:Time: 40 / (7 + 158) = 5 hours, 50 minutes [COLOR=green]Lunnaya[/COLOR]:Time: 90 / (3 + 158 + 153) = 6 hours, 53 minutes [/spoiler] Still barely able to move, the fallen Deviard manages to avoid being kicked in the throat, the first time; even so, the first kick breaks the collar bone and cracks the sternum, incapacitating the foe. Defenseless, the second blow crushes the wind pipe and ends consciousness. Using a piece of zinc to aid his talent, Taka accelerates the time necessary for everyone to recover from his wounds. Then says, "[color=green]I never thought about using my talent to send a signal. That beacon light surely was such. It will be some hours before I am willing to fight. It is getting dark, even with the Deviard talent to bend light, I think I could hide it out until morning. I am going to strip this Deviard of her buckler and trinkets then head off over that way. I think it will be better to spread out[/color]." [ooc]Each character receives 4 DP.[/ooc] [/QUOTE]
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