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Midway Mining Expedition (PbP)
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<blockquote data-quote="MacConnell" data-source="post: 8022982" data-attributes="member: 6855223"><p>[spoiler=Character Status]</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: full wellness</p><p>Harnin arrows: 17</p><p>Tunic: 60 - 2 - 2 - 3 = 53</p><p><span style="color: blue">Taka</span>: full wellness</p><p>Hauberk: 60 - 3 = 57</p><p>Boots: 20 - 7 = 14</p><p><span style="color: rgb(65, 168, 95)">Tehn</span>: full wellness</p><p>Tunic: 60 - 3 = 57</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p><strong>Coins</strong>:</p><p>Standard Earnings: 360 shillings / 10 days</p><p>Shillings: 501</p><p></p><p><strong>Animal Parts</strong>:</p><p>Ant Pinchers: 5, (Cohesion +1)</p><p>Ant Stingers: 5, {Toxin x2}</p><p>Beetle Elytra: 5 pair (deflect 4, soak 2)</p><p>Duck Feathers: 1 set, (Cohesion +1)</p><p>Goat Jawbone: 1, (Will +1)</p><p>Harvester Feather Talisman: 1, (Health +1)</p><p>Peccary Tusks: 1 pair, (Confluence +1)</p><p>Viper Skull: 1, ?</p><p>Snakeskin: 20% coverage</p><p></p><p><strong>Ores</strong>:</p><p>Tin: 1, (Persona +1), {- Mind x 2}</p><p>Zinc: 7, (Health +1), {+ Body x 2}</p><p></p><p><strong>Plants</strong>:</p><p>Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3}</p><p>Fire Weed: 5 measures, {heat x 2}</p><p>Mend Leaves: 1 measure, {+ Body x 2}</p><p>Soothe Leaves: 5 measures, {+ Mind x 2}</p><p></p><p><strong>Stone</strong>:</p><p>Bloodstone: 1, (Health +1)</p><p>Flint: 1, {Shock x2}</p><p>Heartstone: 1 (Confluence +1)</p><p>Slate: 8, {Sound x2}</p><p></p><p><strong>Oddities</strong>:</p><p>nothing here</p><p>[/spoiler]</p><p></p><p>Tehn adds to the report, because he wants to not because he feel there is any need. "<span style="color: green">We were able to reduce their number. Like Coldtree said, if any Deviard do return, it should be some time. Let us know</span>."</p><p></p><p>Even though the Midway Mining Camp is rather small for a community, really only having the purpose of procuring desirable ore from the mountains, its chief hunter not only provides meat but also competent leather goods. The pigskin or thin leather tunics worn by Coldtree and Lunnaya that are beginning to show significant wear could be replaced with either light leather or pliable leather, each of which is made from sheep or goats and is of a better durability than pigskin.</p><p></p><p>Items can be adjusted to size if a day is allowed for it. Vests, shirts, and tunics, in order of increasing coverage, are available for torso protection and kilts are available for lower body protection, as well as some leather accessories like belts.</p><p>[ooc]</p><table style='width: 100%'><tr><td>Style</td><td>Hinder / 10%</td><td>Deflect</td><td>Soak</td><td>Cost / 10%</td></tr><tr><td>Light Leather</td><td>3</td><td>4</td><td>2</td><td>20</td></tr><tr><td>Pliable Leather</td><td>4</td><td>6</td><td>3</td><td>40</td></tr></table><p>Each character receives 4 DP.</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8022982, member: 6855223"] [spoiler=Character Status] [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: full wellness Harnin arrows: 17 Tunic: 60 - 2 - 2 - 3 = 53 [COLOR=blue]Taka[/COLOR]: full wellness Hauberk: 60 - 3 = 57 Boots: 20 - 7 = 14 [COLOR=rgb(65, 168, 95)]Tehn[/COLOR]: full wellness Tunic: 60 - 3 = 57 [/spoiler] [spoiler=Collectibles] [B]Coins[/B]: Standard Earnings: 360 shillings / 10 days Shillings: 501 [B]Animal Parts[/B]: Ant Pinchers: 5, (Cohesion +1) Ant Stingers: 5, {Toxin x2} Beetle Elytra: 5 pair (deflect 4, soak 2) Duck Feathers: 1 set, (Cohesion +1) Goat Jawbone: 1, (Will +1) Harvester Feather Talisman: 1, (Health +1) Peccary Tusks: 1 pair, (Confluence +1) Viper Skull: 1, ? Snakeskin: 20% coverage [B]Ores[/B]: Tin: 1, (Persona +1), {- Mind x 2} Zinc: 7, (Health +1), {+ Body x 2} [B]Plants[/B]: Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3} Fire Weed: 5 measures, {heat x 2} Mend Leaves: 1 measure, {+ Body x 2} Soothe Leaves: 5 measures, {+ Mind x 2} [B]Stone[/B]: Bloodstone: 1, (Health +1) Flint: 1, {Shock x2} Heartstone: 1 (Confluence +1) Slate: 8, {Sound x2} [B]Oddities[/B]: nothing here [/spoiler] Tehn adds to the report, because he wants to not because he feel there is any need. "[COLOR=green]We were able to reduce their number. Like Coldtree said, if any Deviard do return, it should be some time. Let us know[/COLOR]." Even though the Midway Mining Camp is rather small for a community, really only having the purpose of procuring desirable ore from the mountains, its chief hunter not only provides meat but also competent leather goods. The pigskin or thin leather tunics worn by Coldtree and Lunnaya that are beginning to show significant wear could be replaced with either light leather or pliable leather, each of which is made from sheep or goats and is of a better durability than pigskin. Items can be adjusted to size if a day is allowed for it. Vests, shirts, and tunics, in order of increasing coverage, are available for torso protection and kilts are available for lower body protection, as well as some leather accessories like belts. [ooc] [TABLE] [TR] [TD]Style[/TD] [TD]Hinder / 10%[/TD] [TD]Deflect[/TD] [TD]Soak[/TD] [TD]Cost / 10%[/TD] [/TR] [TR] [TD]Light Leather[/TD] [TD]3[/TD] [TD]4[/TD] [TD]2[/TD] [TD]20[/TD] [/TR] [TR] [TD]Pliable Leather[/TD] [TD]4[/TD] [TD]6[/TD] [TD]3[/TD] [TD]40[/TD] [/TR] [/TABLE] Each character receives 4 DP. [/ooc] [/QUOTE]
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