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Midway Mining Expedition (PbP)
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<blockquote data-quote="MacConnell" data-source="post: 8146758" data-attributes="member: 6855223"><p>In the private conversation concerning the ores, Tehn suggests returning to Midway. "<span style="color: rgb(97, 189, 109)">Kozzog Keep being a mining community as well, they may want to inquire more about locating where we found them. Sure we could simply say that we filched them from dead enemies, but these people are not going to tell use what we really want to know, even if they could. They are going to say, 'This is iron. This is aluminum, etc.' We are going to have to figure out on our own if they have any mystical use</span>."</p><p>[spoiler=Reputation]</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: 25(negotiate) + 20(d100) + 10(gift) x 8 = 125</p><p><span style="color: rgb(44, 130, 201)">Chi no Taka</span>: 23(negotiate) + 37(d100) + 10(gift) x 8 = 140</p><p><span style="color: rgb(97, 189, 109)">Lannaya</span>: 36(negotiate) + 24(allure) + 29(d100) + 80 = 169</p><p>[/spoiler]</p><p>Not necessarily being the best for words, possibly due to the use of an intermediary language, the offer of the hammers significantly impacts the reputation of the DWAC members.</p><p></p><p>Departing on good terms, the first day of travel back to Midway is uneventful and suitable camping is arranged away from the main trail.</p><p>[spoiler=Character Stats]</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: full wellness</p><p>Harnin arrows: 17</p><p>Tunic: 60 - 1 - 1 - 3 - 3 - 3 - 3 - 3 - 3 = 40</p><p><span style="color: blue">Taka</span>: full wellness</p><p>Boots: 20 - 7 = 14</p><p><span style="color: rgb(65, 168, 95)">Tehn</span>: full wellness</p><p>Tunic: 60 - 1 - 1 - 3 - 3 - 3 - 3 - 3 - 3 = 40</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p><strong>Currency</strong>:</p><p>Standard Earnings: 360 shillings / 10 days</p><p>Shillings: 237</p><p>Deviard Bucklers: 8: (50 shillings each)</p><p></p><p><strong>Animal Parts</strong>:</p><p>Ant Pinchers: 5, (Cohesion +1)</p><p>Ant Stingers: 1, {Toxin x2}</p><p>Beetle Elytra: 5 pair (deflect 4, soak 2)</p><p>Canine Tooth Necklace: ??</p><p>Duck Feathers: 1 set, (Cohesion +1)</p><p>Goat Beard Talisman: ??</p><p>Goat Jawbone: 1, (Will +1)</p><p>Greenjay Feather Talisman: ??</p><p>Harvester Feather Talisman: 1, (Health +1)</p><p>Peccary Tusks: 1 pair, (Confluence +1)</p><p>Porcupine Quill: 1, ??</p><p>Roadrunner Feather Talisman: 2: ??</p><p>Viper Skull: 1, ?</p><p>Snakeskin: 20% coverage, max value 50</p><p>Standard Leather: 24% coverage, max value 48</p><p></p><p><strong>Ores</strong>:</p><p>Tin: 1, (Persona +1), {- Mind x 2}</p><p>Zinc: 7, (Health +1), {+ Body x 2}</p><p>Unknown: 24</p><p></p><p><strong>Plants</strong>:</p><p>Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3}</p><p>Dried Flowers: 2: ??</p><p>Mend Leaves: 3 measures, {Restore x 2}</p><p>Soothe Leaves: 7 measures, {Identity x 2}</p><p></p><p><strong>Stone</strong>:</p><p>Bloodstone: 1, (Health +1)</p><p>Coal: 1, ??</p><p>Flint: 1, {Shock x2}</p><p>Grayish Black Stone: 1, ??</p><p>Green Stone: 1, ??</p><p>Heartstone: 1 (Confluence +1)</p><p>orang streak stone: 1, ??</p><p>Slate: 3, {Sound x2}</p><p>White Stone: 3, ??</p><p></p><p><strong>Oddities</strong>:</p><p>nothing here</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP, and improves in Kozzog by 2%. Provide a random roll with next post.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8146758, member: 6855223"] In the private conversation concerning the ores, Tehn suggests returning to Midway. "[COLOR=rgb(97, 189, 109)]Kozzog Keep being a mining community as well, they may want to inquire more about locating where we found them. Sure we could simply say that we filched them from dead enemies, but these people are not going to tell use what we really want to know, even if they could. They are going to say, 'This is iron. This is aluminum, etc.' We are going to have to figure out on our own if they have any mystical use[/COLOR]." [spoiler=Reputation] [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: 25(negotiate) + 20(d100) + 10(gift) x 8 = 125 [COLOR=rgb(44, 130, 201)]Chi no Taka[/COLOR]: 23(negotiate) + 37(d100) + 10(gift) x 8 = 140 [COLOR=rgb(97, 189, 109)]Lannaya[/COLOR]: 36(negotiate) + 24(allure) + 29(d100) + 80 = 169 [/spoiler] Not necessarily being the best for words, possibly due to the use of an intermediary language, the offer of the hammers significantly impacts the reputation of the DWAC members. Departing on good terms, the first day of travel back to Midway is uneventful and suitable camping is arranged away from the main trail. [spoiler=Character Stats] [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: full wellness Harnin arrows: 17 Tunic: 60 - 1 - 1 - 3 - 3 - 3 - 3 - 3 - 3 = 40 [COLOR=blue]Taka[/COLOR]: full wellness Boots: 20 - 7 = 14 [COLOR=rgb(65, 168, 95)]Tehn[/COLOR]: full wellness Tunic: 60 - 1 - 1 - 3 - 3 - 3 - 3 - 3 - 3 = 40 [/spoiler] [spoiler=Collectibles] [B]Currency[/B]: Standard Earnings: 360 shillings / 10 days Shillings: 237 Deviard Bucklers: 8: (50 shillings each) [B]Animal Parts[/B]: Ant Pinchers: 5, (Cohesion +1) Ant Stingers: 1, {Toxin x2} Beetle Elytra: 5 pair (deflect 4, soak 2) Canine Tooth Necklace: ?? Duck Feathers: 1 set, (Cohesion +1) Goat Beard Talisman: ?? Goat Jawbone: 1, (Will +1) Greenjay Feather Talisman: ?? Harvester Feather Talisman: 1, (Health +1) Peccary Tusks: 1 pair, (Confluence +1) Porcupine Quill: 1, ?? Roadrunner Feather Talisman: 2: ?? Viper Skull: 1, ? Snakeskin: 20% coverage, max value 50 Standard Leather: 24% coverage, max value 48 [B]Ores[/B]: Tin: 1, (Persona +1), {- Mind x 2} Zinc: 7, (Health +1), {+ Body x 2} Unknown: 24 [B]Plants[/B]: Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3} Dried Flowers: 2: ?? Mend Leaves: 3 measures, {Restore x 2} Soothe Leaves: 7 measures, {Identity x 2} [B]Stone[/B]: Bloodstone: 1, (Health +1) Coal: 1, ?? Flint: 1, {Shock x2} Grayish Black Stone: 1, ?? Green Stone: 1, ?? Heartstone: 1 (Confluence +1) orang streak stone: 1, ?? Slate: 3, {Sound x2} White Stone: 3, ?? [B]Oddities[/B]: nothing here [/spoiler] [ooc]Each character receives 5 DP, and improves in Kozzog by 2%. Provide a random roll with next post.[/ooc] [/QUOTE]
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