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<blockquote data-quote="MacConnell" data-source="post: 8166555" data-attributes="member: 6855223"><p>Lunnaya suggests that they see if the Master of the Hunt would be interested in some of the more exotic feathers, since he is also the leatherworker and dispose of the rest. With regard to the Deviard bucklers, he takes two to the smith to see if he can repurpose them into weapons, twin sabers. He would like to keep the Livestone and the remaining Porcupine Quill.</p><p>[spoiler=Negotiation]</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: 25(coerce) + 33(muddle) + 70(d100) = 128</p><p><span style="color: rgb(44, 130, 201)">Chi no Taka</span>: 23 + 23 + 73 = 119</p><p><span style="color: rgb(97, 189, 109)">Lunnaya</span>: 36 + 23 + 72 = 131</p><p>[/spoiler]</p><p>Speaking with Huntsman, as Coldtree conveys his helmet desires, the man suddenly exclaims his understanding. As it so happens, Gebbrik has a metal helmet of similar design that he wears when he is inspecting a new or spent mine. It will take a few days to manufacture the item and he will do so in exchange for two of the Deviard bucklers, leaving the DWAC with six.</p><p>[ooc]Quality Snake and Leather Helmet: hinder 10, deflect 12, soak 4, special Cohesion +2.</p><p>This protection only applies to the head.[/ooc]</p><p>Taka negotiates with the smith, who can readily convert two of the bucklers into bracers and will do so for an additional two bracers, leaving the DWAC with two. This will only take a day.</p><p>[ooc]Quality Harnin Bracers: coverage 20%, hinder 18, deflect 30, soak 20</p><p>Canine Teeth: Strength +2</p><p>Peccary Tusks: Confluence +1</p><p>Goat Jawbone: Will + 2[/ooc]</p><p>Lunnaya negotiates with the last two bucklers and his two weapons for the manufacture of twin sabers. It will take a few days and there is plenty of metal, but the labor cost an additional 100 shillings, which is less than half of the regular cost.</p><p></p><p>During the down time, Foreman Gebbrik comes to the men with no new pressing matters but says that it would be to the benefit of both this mining camp and the Kozzog if the DWAC wanting to attempt to negotiate on their behalf with the discovered Deviard. He warns that all passed negotiations have always failed and resulted in violence.</p><p>[spoiler=Character Stats]</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: full wellness</p><p>Harnin arrows: 17</p><p>Tunic: 60 - 1 - 1 - 3 - 3 - 3 - 3 - 3 - 3 = 40</p><p><span style="color: blue">Taka</span>: full wellness</p><p>Boots: 20 - 7 = 14</p><p><span style="color: rgb(65, 168, 95)">Tehn</span>: full wellness</p><p>Tunic: 60 - 1 - 1 - 3 - 3 - 3 - 3 - 3 - 3 = 40</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p><strong>Currency</strong>:</p><p>Standard Earnings: 360 shillings / 10 days</p><p>Shillings: 497</p><p></p><p><strong>Animal Parts</strong>:</p><p>Ant Pinchers: 5, (Cohesion +1)</p><p>Ant Stingers: 1, {Toxin x2}</p><p>Beetle Elytra: 5 pair (deflect 4, soak 2)</p><p>Coot Feathers: 1 set, (Cohesion +1)</p><p>Goat Beard Talisman: {Will +2}</p><p>Greenjay Feather Talisman: ??</p><p>Harvester Feather Talisman: 1, (Health +1)</p><p>Porcupine Quill: 1, {Cohesion +2}, (toxicity x 3)</p><p>Roadrunner Feather Talisman: 2: ??</p><p></p><p><strong>Ores</strong>:</p><p>Tin: 1, (Persona +1), {- Mind x 2}</p><p>Zinc: 7, (Health +1), {+ Body x 2}</p><p>Unknown: 24</p><p></p><p><strong>Plants</strong>:</p><p>Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3}</p><p>Dried Flowers: 2: ??</p><p>Mend Leaves: 3 measures, {Restore x 2}</p><p>Soothe Leaves: 7 measures, {Identity x 2}</p><p></p><p><strong>Stone</strong>:</p><p>Bloodstone: 1, {Health +1}</p><p>Coal: 1, (heat x3)</p><p>Emberstone: 1, {Confluence +2}</p><p>Flint: 1, (Shock x2)</p><p>Heartstone: 1, {Confluence +1}</p><p>Lodestone: 1, (shock x 3)</p><p>Milkstone: 1, {Will +2}</p><p>Slate: 3, {Sound x2}</p><p></p><p><strong>Oddities</strong>:</p><p>nothing here</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State answers for decisions, any preparations, and provide a random roll with next post. Remember to record the mechanics for new items.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8166555, member: 6855223"] Lunnaya suggests that they see if the Master of the Hunt would be interested in some of the more exotic feathers, since he is also the leatherworker and dispose of the rest. With regard to the Deviard bucklers, he takes two to the smith to see if he can repurpose them into weapons, twin sabers. He would like to keep the Livestone and the remaining Porcupine Quill. [spoiler=Negotiation] [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: 25(coerce) + 33(muddle) + 70(d100) = 128 [COLOR=rgb(44, 130, 201)]Chi no Taka[/COLOR]: 23 + 23 + 73 = 119 [COLOR=rgb(97, 189, 109)]Lunnaya[/COLOR]: 36 + 23 + 72 = 131 [/spoiler] Speaking with Huntsman, as Coldtree conveys his helmet desires, the man suddenly exclaims his understanding. As it so happens, Gebbrik has a metal helmet of similar design that he wears when he is inspecting a new or spent mine. It will take a few days to manufacture the item and he will do so in exchange for two of the Deviard bucklers, leaving the DWAC with six. [ooc]Quality Snake and Leather Helmet: hinder 10, deflect 12, soak 4, special Cohesion +2. This protection only applies to the head.[/ooc] Taka negotiates with the smith, who can readily convert two of the bucklers into bracers and will do so for an additional two bracers, leaving the DWAC with two. This will only take a day. [ooc]Quality Harnin Bracers: coverage 20%, hinder 18, deflect 30, soak 20 Canine Teeth: Strength +2 Peccary Tusks: Confluence +1 Goat Jawbone: Will + 2[/ooc] Lunnaya negotiates with the last two bucklers and his two weapons for the manufacture of twin sabers. It will take a few days and there is plenty of metal, but the labor cost an additional 100 shillings, which is less than half of the regular cost. During the down time, Foreman Gebbrik comes to the men with no new pressing matters but says that it would be to the benefit of both this mining camp and the Kozzog if the DWAC wanting to attempt to negotiate on their behalf with the discovered Deviard. He warns that all passed negotiations have always failed and resulted in violence. [spoiler=Character Stats] [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: full wellness Harnin arrows: 17 Tunic: 60 - 1 - 1 - 3 - 3 - 3 - 3 - 3 - 3 = 40 [COLOR=blue]Taka[/COLOR]: full wellness Boots: 20 - 7 = 14 [COLOR=rgb(65, 168, 95)]Tehn[/COLOR]: full wellness Tunic: 60 - 1 - 1 - 3 - 3 - 3 - 3 - 3 - 3 = 40 [/spoiler] [spoiler=Collectibles] [B]Currency[/B]: Standard Earnings: 360 shillings / 10 days Shillings: 497 [B]Animal Parts[/B]: Ant Pinchers: 5, (Cohesion +1) Ant Stingers: 1, {Toxin x2} Beetle Elytra: 5 pair (deflect 4, soak 2) Coot Feathers: 1 set, (Cohesion +1) Goat Beard Talisman: {Will +2} Greenjay Feather Talisman: ?? Harvester Feather Talisman: 1, (Health +1) Porcupine Quill: 1, {Cohesion +2}, (toxicity x 3) Roadrunner Feather Talisman: 2: ?? [B]Ores[/B]: Tin: 1, (Persona +1), {- Mind x 2} Zinc: 7, (Health +1), {+ Body x 2} Unknown: 24 [B]Plants[/B]: Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3} Dried Flowers: 2: ?? Mend Leaves: 3 measures, {Restore x 2} Soothe Leaves: 7 measures, {Identity x 2} [B]Stone[/B]: Bloodstone: 1, {Health +1} Coal: 1, (heat x3) Emberstone: 1, {Confluence +2} Flint: 1, (Shock x2) Heartstone: 1, {Confluence +1} Lodestone: 1, (shock x 3) Milkstone: 1, {Will +2} Slate: 3, {Sound x2} [B]Oddities[/B]: nothing here [/spoiler] [ooc]Each character receives 5 DP. State answers for decisions, any preparations, and provide a random roll with next post. Remember to record the mechanics for new items.[/ooc] [/QUOTE]
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