D&D 5E Mike Mearls did an interview for Escapist Magazine and reveals PHB classes, races, and much more

I guess, I just don't think most of that is necessary. I mean, most elements in the FR are easily ported to other worlds with very few changes.

Take Murder in Baldur's Gate:(minor spoilers):
[sblock]It's plot hinges on a large city with tensions between the rich and poor, and a dead murder god who had children before he died.[/sblock]
Those elements could easily be found in most worlds. Even if they weren't, it could be adapted to have a different cause for the issues.

You are probably correct about the fluff but my comments also cover classes, monsters, items, etc.
 

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So Tiamat is unknown in the Realms? I wasn't aware of that.

No, Tiamat is very well known in the Realms. However she has never been imprisoned in Hell/Baator, so I'm not sure where that came from.

Edit: Just to clarify. Tiamat has dwelled in the 9 Hells, with her domain at the gate between Avernus and Dis, but she has never been imprisoned or kept there against her will. She's on good terms with the fiends, even going so far as to have a child with Cantrum of the Dark 8.
 
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No, Tiamat is very well known in the Realms. However she has never been imprisoned in Hell/Baator, so I'm not sure where that came from.

Edit: Just to clarify. Tiamat has dwelled in the 9 Hells, with her domain at the gate between Avernus and Dis, but she has never been imprisoned or kept there against her will. She's on good terms with the fiends, even going so far as to have a child with Cantrum of the Dark 8.

If I recall her entry from Demihuman Deities correctly, she used to be banished from Realmspace - for several centuries - in the past (I think due to the actions of the Untheric pantheon in general, and Gilgeam in particular), but her name was kept in the minds of the Untheric people by Gilgeam's clergy still blaming her as the source of the peoples' problems. Ironically, this eventually led to a cult in her name that managed to restore her connection to Realmspace shortly before the earliest campaign setting.

During the Time of Troubles, she was initially defeated by Gilgeam, and she was temporarily banished from the realms, but she attacked him on the Outer Planes - where he'd just dropped from being an intermediate power to a demipower due to Ao's new rule about how divine rank was calculated - and slew him. At that time, the events of H4 Throne of Bloodstone happened, and she was briefly reduced to being a demigod herself, meaning that she had to wait a year to send a new avatar to consolidate power on her behalf.

...none of which explains the retcon of "current" banishment.
 


I think the smaller full-time team is here to stay - and I strongly suspect it will get smaller again at Christmas when the layoffs presumably resume

I would take that bet. We have not seen Christmas layoffs in a long time now, and given they've kept the team compact and going through a long time frame with very few things being published (mostly reprints) without layoffs. In addition, they seem to be ramping up the hiring right now. I seriously doubt we see a Christmas layoff this year, or even next year.
 

Tiamat is really well known in the realms.

See: http://forgottenrealms.wikia.com/wiki/Tiamat
It would be cool if they make Tiamat a multidimensional/planar creature that ties into each setting, so there is a different spin or story in each setting that links back to her. Then you can have each setting (FR, DL, EB, GH, DS) working together, without knowing what each is doing to save the universe. I just want to play tiamat represented as a sorcerer queen.
 

love or fear?

I like Mike Mearls. I don't know of anyone I'd rather have in that position of stewarding D&D within Hasbro.

The crux for my interest in D&D will be how the 'licensing program' actually turns out in reality.

Will the love of the game, which Mearls surely holds, be squelched by Hasbro corporate influence--by a fear of open source and the conventional business 'competition mindset'?

Or will the love of the game blossom into an Open Game with Third Party and amateur offerings at least as vibrant as Pathfinder's?

I suppose we'll see in early 2015. Until then I will follow 5e's unfolding with interest, but aim to hold off on committing to the game until I see whether love or fear is instilled into the 'sourcecode' of D&D.
 

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