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<blockquote data-quote="DogBackward" data-source="post: 6151248" data-attributes="member: 50642"><p>It was arbitrary, in that morale checks are not officially in the rules... but it also made perfect sense given the context. Think of it this way:</p><p></p><p>You're an orc, orcing it up in the city. You know that orcs have been turning up mysteriously dead for a while now. Throats slit, gear taken, all sorts of bad stuff. Everybody's on edge, nobody knows what's going on, and everybody's traveling in groups. Suddenly, in the middle of the night, you stumble across some humans just hanging about, looking suspicious. All of a sudden, in <em>less than a few seconds</em>, three of your fellow guards are dead, just like that. Literally before you've even had a chance to move. It's now four-to-one, and you have no idea what these people can do, other than brutally murder your buddies with incredible speed.</p><p></p><p>Are you telling me you <em>wouldn't</em> run away?</p><p></p><p>Personally, I <em>love</em> when a DM plays the "monsters" as if they're actually living, thinking beings who may even have real emotions... like fear, for example. Or even, heaven forbid, the ability to do some basic tactical thinking. Thinking like "Three of them beat three of us, and now there are four of them and only two of us. We should probably try to not die."</p></blockquote><p></p>
[QUOTE="DogBackward, post: 6151248, member: 50642"] It was arbitrary, in that morale checks are not officially in the rules... but it also made perfect sense given the context. Think of it this way: You're an orc, orcing it up in the city. You know that orcs have been turning up mysteriously dead for a while now. Throats slit, gear taken, all sorts of bad stuff. Everybody's on edge, nobody knows what's going on, and everybody's traveling in groups. Suddenly, in the middle of the night, you stumble across some humans just hanging about, looking suspicious. All of a sudden, in [i]less than a few seconds[/i], three of your fellow guards are dead, just like that. Literally before you've even had a chance to move. It's now four-to-one, and you have no idea what these people can do, other than brutally murder your buddies with incredible speed. Are you telling me you [i]wouldn't[/i] run away? Personally, I [i]love[/i] when a DM plays the "monsters" as if they're actually living, thinking beings who may even have real emotions... like fear, for example. Or even, heaven forbid, the ability to do some basic tactical thinking. Thinking like "Three of them beat three of us, and now there are four of them and only two of us. We should probably try to not die." [/QUOTE]
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