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D&D Older Editions
Mike Mearls on how D&D 4E could have looked
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<blockquote data-quote="Zaukrie" data-source="post: 7763367" data-attributes="member: 2057"><p>I really liked the combat in 4e. Much more interesting than stand around and swing and hit (or miss) until death on one side.....5e has somewhat gone backward in that regard.</p><p></p><p>Frankly, I find the NEED of D&D to be generic kind of boring. I'd really like classes to be much more flavorful and have their mechanics driven more by the story and setting. I get why it isn't that way, but it really waters them down for me.</p><p></p><p>Also, for my games, every mage/wizard/cleric having access to all the spells (mostly) is boring.......witches and warlocks and generalists should all have different spells and powers, and there should be some spells only specialists get (like ward vs damage vs control spells).</p></blockquote><p></p>
[QUOTE="Zaukrie, post: 7763367, member: 2057"] I really liked the combat in 4e. Much more interesting than stand around and swing and hit (or miss) until death on one side.....5e has somewhat gone backward in that regard. Frankly, I find the NEED of D&D to be generic kind of boring. I'd really like classes to be much more flavorful and have their mechanics driven more by the story and setting. I get why it isn't that way, but it really waters them down for me. Also, for my games, every mage/wizard/cleric having access to all the spells (mostly) is boring.......witches and warlocks and generalists should all have different spells and powers, and there should be some spells only specialists get (like ward vs damage vs control spells). [/QUOTE]
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