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General Tabletop Discussion
D&D Older Editions
Mike Mearls on how D&D 4E could have looked
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<blockquote data-quote="Shasarak" data-source="post: 7763974" data-attributes="member: 94143"><p>I am not unsympathetic to your complaint. It would be good to have good clear rules that gave every DM (and Player) the same idea of what was possible and on the other hand it just does not seem possible to get everyone to agree.</p><p></p><p>In the Conan story 'The Tower of the Elephant' he does not rely on a spell to get into the Tower he uses a grappling hook and rope to climb up. Imagining that was a party of DnD characters, you could have the Magic-User fly the rope to the top of the Tower (using one of her spells to do so) or you could have the Fighter throw the rope up achieving the same result with no loss of resources.</p><p></p><p>Now I understand that resource management is not a popular style but I am still not sure why you would argue for the Fighter to have to memorise the Rope Throwing spell as an advantage over the more usual ability check to throw a rope, even if the ability check has a chance of failure.</p></blockquote><p></p>
[QUOTE="Shasarak, post: 7763974, member: 94143"] I am not unsympathetic to your complaint. It would be good to have good clear rules that gave every DM (and Player) the same idea of what was possible and on the other hand it just does not seem possible to get everyone to agree. In the Conan story 'The Tower of the Elephant' he does not rely on a spell to get into the Tower he uses a grappling hook and rope to climb up. Imagining that was a party of DnD characters, you could have the Magic-User fly the rope to the top of the Tower (using one of her spells to do so) or you could have the Fighter throw the rope up achieving the same result with no loss of resources. Now I understand that resource management is not a popular style but I am still not sure why you would argue for the Fighter to have to memorise the Rope Throwing spell as an advantage over the more usual ability check to throw a rope, even if the ability check has a chance of failure. [/QUOTE]
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Mike Mearls on how D&D 4E could have looked
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