I didn't say to increase HP, I don't think?Not HP.
Save bonus. Monsters in 2014 have terrible saving throw bonuses. They get better in 2024 as a stealth fix.
We can agree on the 2014 monster saves being super bad. What did they do to 2024 saves to make them better? Did they give most monsters save proficiencies?
In designing 5e14 I get why they'd want monsters to fail saves- it sucks if your hold monster spell fails! Though it seems like it was primarily casters that were putting out saving throw powers originally, and there were almost no items that'd put casting save stats into the 20s, so there were limits to how high a wizard or cleric's DCs could get.
When I switched over to A5E suddenly all martials can get powerful maneuvers and the DC is based on strength or dex, a belt of giant strength can really make saves, especially INT saves, impossible for monsters to make