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General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls Talks (er, Tweets) About the Industry
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<blockquote data-quote="Stacie GmrGrl" data-source="post: 7674166" data-attributes="member: 86279"><p>Lots of points of discussion and lots of questions to be/can be asked... </p><p></p><p>I feel that in order for things to progress to another evolution of rpgs within the entirety of the rpg industry then these separate companies will have to come together to produce products that are combinations of different aspects mixed together.</p><p></p><p>We have D&D. We have these D&D Worlds. The Realms. Eberron. Dragonlance. Spelljammer.</p><p></p><p>D&D is from WotC... and it's sticking with WotC.</p><p></p><p>But for things to expand, and become something Else. An example would be WotC teaming up with Pinnacle and doing a Savage Worlds Eberron.</p><p></p><p>Or teaming up with Atlas Gaming and doing a conglomeration of D&D with Feng Shui.</p><p></p><p>Or teaming up with Evil Hat and doing an official D&D Fate Edition. Or Forgotten Realms Fate.</p><p></p><p>Or teaming up with Green Ronin and doing a Spelljammer AGE game.</p><p></p><p>So far the only company doing this is Pinnacle teaming up with Palladium of all companies to do a Savage Worlds Rifts.</p><p></p><p>Or WotC teaming up with Evil Hat to do a D&D Dresden Files, or with Onyx Path to do a D&D World of Darkness.</p><p></p><p>Just a lot of examples of opening up systems and game brands to appeal to a wider audience while also making these different entities possibly compatible with each other. Instead of thinking that they have to keep to themselves, and doing their own separate work... coming together and working together could be of greater benefit for all.</p></blockquote><p></p>
[QUOTE="Stacie GmrGrl, post: 7674166, member: 86279"] Lots of points of discussion and lots of questions to be/can be asked... I feel that in order for things to progress to another evolution of rpgs within the entirety of the rpg industry then these separate companies will have to come together to produce products that are combinations of different aspects mixed together. We have D&D. We have these D&D Worlds. The Realms. Eberron. Dragonlance. Spelljammer. D&D is from WotC... and it's sticking with WotC. But for things to expand, and become something Else. An example would be WotC teaming up with Pinnacle and doing a Savage Worlds Eberron. Or teaming up with Atlas Gaming and doing a conglomeration of D&D with Feng Shui. Or teaming up with Evil Hat and doing an official D&D Fate Edition. Or Forgotten Realms Fate. Or teaming up with Green Ronin and doing a Spelljammer AGE game. So far the only company doing this is Pinnacle teaming up with Palladium of all companies to do a Savage Worlds Rifts. Or WotC teaming up with Evil Hat to do a D&D Dresden Files, or with Onyx Path to do a D&D World of Darkness. Just a lot of examples of opening up systems and game brands to appeal to a wider audience while also making these different entities possibly compatible with each other. Instead of thinking that they have to keep to themselves, and doing their own separate work... coming together and working together could be of greater benefit for all. [/QUOTE]
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Mike Mearls Talks (er, Tweets) About the Industry
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