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<blockquote data-quote="Emiricol" data-source="post: 1913569" data-attributes="member: 469"><p>Plenty of adults spell all sorts of things in very odd ways <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I'm not going to be too hard on him for it.</p><p> </p><p> </p><p> I agree that D&D isn't "realistic". If you are not looking for simulation, Mr. T, you can do well enough with D&D, absolutely. If you want simulationist rules, D20 is probably not the best set of mechanics to build off of.</p><p> </p><p> Generally speaking, in a simulationist game when you get shot, you will not be doing a Rambo and spraying the enemy with your 1-handed machine gun fire. You will be lying on the ground bleeding out and possibly dying.</p><p> </p><p> So the first step is "how realistic?" The second is "what mechanics do that for me?" Then narrow it down based on the other factors that matter to you.</p></blockquote><p></p>
[QUOTE="Emiricol, post: 1913569, member: 469"] Plenty of adults spell all sorts of things in very odd ways :) I'm not going to be too hard on him for it. I agree that D&D isn't "realistic". If you are not looking for simulation, Mr. T, you can do well enough with D&D, absolutely. If you want simulationist rules, D20 is probably not the best set of mechanics to build off of. Generally speaking, in a simulationist game when you get shot, you will not be doing a Rambo and spraying the enemy with your 1-handed machine gun fire. You will be lying on the ground bleeding out and possibly dying. So the first step is "how realistic?" The second is "what mechanics do that for me?" Then narrow it down based on the other factors that matter to you. [/QUOTE]
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