Milo Windby
First Post
Keep of the Borderlands - fini
The four friends spoke long into the night. They discussed the newfound information they obtained from the caves. They talked about each other's backgrounds and what brought them to the Keep. They spoke of directions and what they would do after they made it back to civilization. Soon they grew tired and decided to set up watch before they all drifted to sleep.
A few short hours later they awoke to the sun rising. Mazithra had been busy during her watch and the early morning, only requiring a few hours of deep meditation. She had identified the great sword and helmet that the party had found.
Windsword of Sharda
GreatSword +1
Once per day the wielder can perform a Whirlwind Attack.
The helmet was cursed, she looked meaningfully at Jeremiah, a mute warning not to take magic weapons and armor lightly. Jeremiah remembered how closely he had come to donning the helmet.
By the time camp was struck it was a bright cheery morning. Off in the distance Milo could see the caves. He thought they didn't look quite as bad from the distance. Everyone's mood was bright, even Jeremiah smiled all morning.
The journey back to the Keep took most of the day. They could see evidence of the undead army's passage along the way. Milo worried that the army might have broke through to the Keep. They reached the foothills of the mountain and started up the long winding road to the gate.
They could make out the destruction wrought by the enemy at the gates from a distance. The rest of the journey was made in haste as the adventurers hurried to the Keep. They feared the worst as they approached the scene. One of the doors to the massive gate hung from one hinge, moving side to side in the breeze, squeaking like a plaintive dire rat. The other door lay on the ground, flung not a few feet from its casing. One of the enormous bone constructs powered by Bordamere's lackeys lay atop the door. Its progress had been halted where it broke through. Zombie bodies and heaps of bones littered the base of the outer walls. A putrid smell wafted through the air, it reminded Milo of the meat market in Darokin on an exceptionally hot day.
As they drew near they were relieved to see a guard, a living, human guard, step through the gate to challenge them. He was disheveled and wore a bandage on his arm. What appeared to be a permanent scowl on his weary features evaporated when he realized who approached the gate. He called back to the guardhouse and a small commotion could be heard. Four more guards and the captain emerged from the broken gate, while Milo could make out another one running in the direction of the chapel.
The captain welcomed them. He had spoke with the priest and knew the mission they had embarked on. The grizzled captain told them of the undead siege they had endured. The bone construct had broke through last, the guards were ready for the monster and dispatched it quickly in a concerted effort. The other undead swarmed the walls but were handled with burning pitch and oil thrown over the sides.
As the captain finished telling them about the attack the Keep's priest had made his way to the gates. He greeted them warmly and, noticing the crowds beginning to gather, invited them to retire to his private quarters in the chapel.
They moved through the small streets with the priest and the captain of the guard. Windows opened and people stood in their doorways, watching the heroes pass. A couple of the bystanders cheered as they continued. Milo felt slightly embarrassed and a little exposed.
The priest led them into his office and directed them to four comfortable chairs. Jeremiah and Brigit clanked to their seats and settled as comfortably as they could in their full plate.
After they were settled, the old priest related their battle with the plague to the heroes and their miraculous recovery. Given the timeframe Milo suspected the disease had been lifted at the same moment Brigit had destroyed the goblets.
Milo then related their story, starting with the secret passage into the foul temple of the enemy. He skimmed over the elf skeleton they had found as he glanced knowingly to Mazithra. When he came to the unveiling of the chief servant in the scheme, the evil cleric turned wight, Bordamere, the priest nodded. Milo then told him about the wizard that seemed to mastermind the siege and plague. The old priest knew nothing of him by description, nor did he know of the man they saw in the mirror before it shattered.
He welcomed them to stay in the inn, free of charge for the services they had done for the Keep. He also asked if there were any other magical items they needed identified. Milo declined and told the priest proudly that Mazi had discovered a means to identify their spoils on her own. The priest saw them to the door and wished them well.
A raucous, impromptu party took place in the inn that night. The newly healed citizens of the Keep were eager to celebrate the victory at the Keep and the cleansing of the nearby caves. Milo spun stories for any willing ears in his clumsy way. Jeremiah and Brigit won many drinking contests that night. Mazithra could be found performing dazzling maneuvers and graceful dances. The festivities lasted far into the night and the party trickled into their room one at a time.
Milo slumped into bed, as exhausted as if he had just fought a horde of undead, but exhilarated too. He drifted off to sleep almost immediately.
[Below was provided by Frog, it is unedited]
After the long trials of the Caves it feels good to be back at the Keep and in a warm, SOFT bed for once. As you drift off to sleep you can't help but wonder what will happen next...
A soft, familiar glow fills the room as you open your eyes. Your companions lie sleeping around you, seemingly oblivious to the light emanating from the short, rotund figure that has appeared in the room.
"Good job my boy" He says. "I knew I was right in choosing you...although your lack of faith there at the end was most disappointing."
You think back to your attempts to "turn" the undead that had met with failure after you had questioned your Deities faithfulness to his servants. Perhaps it wasn't His fault at all, but your own lack of faith in Him that had rendered your attempts in vain?
He smiles at you knowingly "You are beginning to catch on after all, good. I was worried that you may need more time than you have left." A troubled look crosses His face for a moment. "In answer to your questions...I am Usamigaras." He sits down as a glowing chair appears beneath Him. "Boy, I have a task for you. You must save my people."
"They are in thrall to an Evil of unspeakable proportions. They are blood sacrifices to satisfy the cravings of this Minion of Death. They have need of a champion...I have chosen you."
"Your task will not be easy. First and foremost you must destroy the Beast that holds them under Its sway. This will not be easy as it has corrupted some of my people into serving It as if It were a god. They will try to protect It. They MUST NOT succeed. After destroying the Beast comes the second part of your quest...make the desert grow green so that it will once again nourish My people, that they may rise from the darkness and back into the light."
He stands again, the chair dissolving. "This is not easy my boy, not easy at all. I cannot tell you much more at this time...I am prevented from doing so. One last thing may I tell you...the Beast has a Name...and it is Xargon." Usamigarus fades away as the Name echoes in your mind...Xargon.
The four friends spoke long into the night. They discussed the newfound information they obtained from the caves. They talked about each other's backgrounds and what brought them to the Keep. They spoke of directions and what they would do after they made it back to civilization. Soon they grew tired and decided to set up watch before they all drifted to sleep.
A few short hours later they awoke to the sun rising. Mazithra had been busy during her watch and the early morning, only requiring a few hours of deep meditation. She had identified the great sword and helmet that the party had found.
Windsword of Sharda
GreatSword +1
Once per day the wielder can perform a Whirlwind Attack.
The helmet was cursed, she looked meaningfully at Jeremiah, a mute warning not to take magic weapons and armor lightly. Jeremiah remembered how closely he had come to donning the helmet.
By the time camp was struck it was a bright cheery morning. Off in the distance Milo could see the caves. He thought they didn't look quite as bad from the distance. Everyone's mood was bright, even Jeremiah smiled all morning.
The journey back to the Keep took most of the day. They could see evidence of the undead army's passage along the way. Milo worried that the army might have broke through to the Keep. They reached the foothills of the mountain and started up the long winding road to the gate.
They could make out the destruction wrought by the enemy at the gates from a distance. The rest of the journey was made in haste as the adventurers hurried to the Keep. They feared the worst as they approached the scene. One of the doors to the massive gate hung from one hinge, moving side to side in the breeze, squeaking like a plaintive dire rat. The other door lay on the ground, flung not a few feet from its casing. One of the enormous bone constructs powered by Bordamere's lackeys lay atop the door. Its progress had been halted where it broke through. Zombie bodies and heaps of bones littered the base of the outer walls. A putrid smell wafted through the air, it reminded Milo of the meat market in Darokin on an exceptionally hot day.
As they drew near they were relieved to see a guard, a living, human guard, step through the gate to challenge them. He was disheveled and wore a bandage on his arm. What appeared to be a permanent scowl on his weary features evaporated when he realized who approached the gate. He called back to the guardhouse and a small commotion could be heard. Four more guards and the captain emerged from the broken gate, while Milo could make out another one running in the direction of the chapel.
The captain welcomed them. He had spoke with the priest and knew the mission they had embarked on. The grizzled captain told them of the undead siege they had endured. The bone construct had broke through last, the guards were ready for the monster and dispatched it quickly in a concerted effort. The other undead swarmed the walls but were handled with burning pitch and oil thrown over the sides.
As the captain finished telling them about the attack the Keep's priest had made his way to the gates. He greeted them warmly and, noticing the crowds beginning to gather, invited them to retire to his private quarters in the chapel.
They moved through the small streets with the priest and the captain of the guard. Windows opened and people stood in their doorways, watching the heroes pass. A couple of the bystanders cheered as they continued. Milo felt slightly embarrassed and a little exposed.
The priest led them into his office and directed them to four comfortable chairs. Jeremiah and Brigit clanked to their seats and settled as comfortably as they could in their full plate.
After they were settled, the old priest related their battle with the plague to the heroes and their miraculous recovery. Given the timeframe Milo suspected the disease had been lifted at the same moment Brigit had destroyed the goblets.
Milo then related their story, starting with the secret passage into the foul temple of the enemy. He skimmed over the elf skeleton they had found as he glanced knowingly to Mazithra. When he came to the unveiling of the chief servant in the scheme, the evil cleric turned wight, Bordamere, the priest nodded. Milo then told him about the wizard that seemed to mastermind the siege and plague. The old priest knew nothing of him by description, nor did he know of the man they saw in the mirror before it shattered.
He welcomed them to stay in the inn, free of charge for the services they had done for the Keep. He also asked if there were any other magical items they needed identified. Milo declined and told the priest proudly that Mazi had discovered a means to identify their spoils on her own. The priest saw them to the door and wished them well.
A raucous, impromptu party took place in the inn that night. The newly healed citizens of the Keep were eager to celebrate the victory at the Keep and the cleansing of the nearby caves. Milo spun stories for any willing ears in his clumsy way. Jeremiah and Brigit won many drinking contests that night. Mazithra could be found performing dazzling maneuvers and graceful dances. The festivities lasted far into the night and the party trickled into their room one at a time.
Milo slumped into bed, as exhausted as if he had just fought a horde of undead, but exhilarated too. He drifted off to sleep almost immediately.
[Below was provided by Frog, it is unedited]
After the long trials of the Caves it feels good to be back at the Keep and in a warm, SOFT bed for once. As you drift off to sleep you can't help but wonder what will happen next...
A soft, familiar glow fills the room as you open your eyes. Your companions lie sleeping around you, seemingly oblivious to the light emanating from the short, rotund figure that has appeared in the room.
"Good job my boy" He says. "I knew I was right in choosing you...although your lack of faith there at the end was most disappointing."
You think back to your attempts to "turn" the undead that had met with failure after you had questioned your Deities faithfulness to his servants. Perhaps it wasn't His fault at all, but your own lack of faith in Him that had rendered your attempts in vain?
He smiles at you knowingly "You are beginning to catch on after all, good. I was worried that you may need more time than you have left." A troubled look crosses His face for a moment. "In answer to your questions...I am Usamigaras." He sits down as a glowing chair appears beneath Him. "Boy, I have a task for you. You must save my people."
"They are in thrall to an Evil of unspeakable proportions. They are blood sacrifices to satisfy the cravings of this Minion of Death. They have need of a champion...I have chosen you."
"Your task will not be easy. First and foremost you must destroy the Beast that holds them under Its sway. This will not be easy as it has corrupted some of my people into serving It as if It were a god. They will try to protect It. They MUST NOT succeed. After destroying the Beast comes the second part of your quest...make the desert grow green so that it will once again nourish My people, that they may rise from the darkness and back into the light."
He stands again, the chair dissolving. "This is not easy my boy, not easy at all. I cannot tell you much more at this time...I am prevented from doing so. One last thing may I tell you...the Beast has a Name...and it is Xargon." Usamigarus fades away as the Name echoes in your mind...Xargon.