This is probably old news, but I was working on some character concepts and this Elven Ranger looks great.
Yeah, yeah, kinda munchkin, but I wanted a combat effective character that the rest of the party could depend on in a fight.
Here goes:
Elven Ranger 1 - 32 point buy
Str 11 (+0) Hit Points: 10
Dex 20 (+5)
Con 10 (+0)
Int 13 (+1)
Wis 10 (+0)
AC:18 (+5 dex; +3 Studded Leather)
FEATS:
Ambidexterity (free Ranger)
Two Weapon Fighting (free Ranger)
Weapon Finesse-Short Sword (1st Level)
ATTACKS:
2 Short Swords +4/+4 to hit
(+5 weapon Finesse; +1 BaB; -2 Two weapon fighting penalty)
Long Bow +6 to hit
(+5 Dex; +1 BaB)
Skills:
Hide (4 ranks; +5 dex) +9
Move Silently (4 Ranks; +5 dex) +9
Spot (4 Ranks; -1 Wis) +3
Listen (4 Ranks; -1 Wis) +3
Wilderness Lore (4 Ranks; -1 Wis) +3
Favored Enemy: Giants (works on Trolls & Ogres)
CONCEPT: Everything is based on his High DEX. The Dex bonus works on his AC & 2 Melee Attacks & Ranged Attacks & Reflex Save & 2 Important skills. Double use from Weapon Finesse.
2nd Level: Fighter 1
FEAT: Expertise or Twin Sword Style (Better choice; from FRCS).
To help with AC. AC 20 with Twin Sword Style.
3rd Level: Fighter 2
3rd level FEAT: Weapon Focus-Short Sword (Double use)
Fighter FEAT: Expertise or Point Blank Shot
4th Level: Fighter 3
Ability Point (4th level character): Str or Dex
Pick one, and stick with it for 8th level as well.
Strength: +1 damage now (on both sword attacks); at 8th level you can qualify for Power Attack
Dexterity: Nothing now, but at 8th a +1 all attacks & AC
5th Level: Fighter 4
FEAT: Weapon Specialization-Short Sword (Double use)
or Rapid Shot (if you took Point Blank Shot)
Yeah, yeah, kinda munchkin, but I wanted a combat effective character that the rest of the party could depend on in a fight.
Here goes:
Elven Ranger 1 - 32 point buy
Str 11 (+0) Hit Points: 10
Dex 20 (+5)
Con 10 (+0)
Int 13 (+1)
Wis 10 (+0)
AC:18 (+5 dex; +3 Studded Leather)
FEATS:
Ambidexterity (free Ranger)
Two Weapon Fighting (free Ranger)
Weapon Finesse-Short Sword (1st Level)
ATTACKS:
2 Short Swords +4/+4 to hit
(+5 weapon Finesse; +1 BaB; -2 Two weapon fighting penalty)
Long Bow +6 to hit
(+5 Dex; +1 BaB)
Skills:
Hide (4 ranks; +5 dex) +9
Move Silently (4 Ranks; +5 dex) +9
Spot (4 Ranks; -1 Wis) +3
Listen (4 Ranks; -1 Wis) +3
Wilderness Lore (4 Ranks; -1 Wis) +3
Favored Enemy: Giants (works on Trolls & Ogres)
CONCEPT: Everything is based on his High DEX. The Dex bonus works on his AC & 2 Melee Attacks & Ranged Attacks & Reflex Save & 2 Important skills. Double use from Weapon Finesse.
2nd Level: Fighter 1
FEAT: Expertise or Twin Sword Style (Better choice; from FRCS).
To help with AC. AC 20 with Twin Sword Style.
3rd Level: Fighter 2
3rd level FEAT: Weapon Focus-Short Sword (Double use)
Fighter FEAT: Expertise or Point Blank Shot
4th Level: Fighter 3
Ability Point (4th level character): Str or Dex
Pick one, and stick with it for 8th level as well.
Strength: +1 damage now (on both sword attacks); at 8th level you can qualify for Power Attack
Dexterity: Nothing now, but at 8th a +1 all attacks & AC
5th Level: Fighter 4
FEAT: Weapon Specialization-Short Sword (Double use)
or Rapid Shot (if you took Point Blank Shot)