Tock Chandler
First Post
I'm running an urban campaign where one of the characters plays a . . .distributer of semi-legal agents. I was wanting to incorporate this into my game, but wasn't sure how. Has there been a supplement, third-party or not, that talked about mind-altering chemicals? Hallucinogens, barbituates, stimulants . . .it could be interesting to use them in-game for various effects, even as splash weapons or something. Can anyone help me or do I have to, er, home-brew everything?