Jan van Leyden Adventurer Dec 17, 2011 #11 Androlphas said: GURPS does it on a hex grid, but it's considered optional as part of the "Advanced" combat rules. Click to expand... Okay, but GURPS' Basic Combat is very basic... I can't really imagine anyone using this.
Androlphas said: GURPS does it on a hex grid, but it's considered optional as part of the "Advanced" combat rules. Click to expand... Okay, but GURPS' Basic Combat is very basic... I can't really imagine anyone using this.
K KJSEvans First Post Dec 17, 2011 #12 HackMaster's new edition is run more smoothly with minis. It's not a requirement, but I feel that it helps - especially since movement and proximity to enemies plays a huge part on how stuff works.
HackMaster's new edition is run more smoothly with minis. It's not a requirement, but I feel that it helps - especially since movement and proximity to enemies plays a huge part on how stuff works.