Kalendraf
Explorer
I recently started a similar thread in regards to complete divine. This time I'm wondering about the feats, spells and monsters in the Miniatures Handbook. I've owned it for a while now, but haven't really used it much in any of my campaigns. It has feats, many of which seem tailor-made for the miniatures game, and it has some spells, some of which also seem aimed at the miniatures game. In addition, there are some new monsters, a few of which have had figurines made (making it a bit more tempting to run them). I'm looking at potentially adding the feats and spells into my campaigns and potentially using some of the monsters, but I want to make sure they won't be unbalancing.
I'm looking for feedback from DMs or players that have tried these feats and spells. Once again, I'm not looking for any feedback regarding the new core classes or prestige classes as I have no intention of implementing those, so please keep comments limited to the feats, spells or monsters.
I'm looking for feedback from DMs or players that have tried these feats and spells. Once again, I'm not looking for any feedback regarding the new core classes or prestige classes as I have no intention of implementing those, so please keep comments limited to the feats, spells or monsters.