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General Tabletop Discussion
*Pathfinder & Starfinder
Minion Fist Fights
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<blockquote data-quote="Fanaelialae" data-source="post: 4214476" data-attributes="member: 53980"><p>Okay, so a minion is a guy who dies / is incapacitated by a single enemy attack. Apparently the Fates don't favor him or something. Is the problem from a simulationist perspective? Plenty of people in RL die / are incapacitated by single stab wounds, gunshots and the like (and yes, I realize that D&D is a fantasy game and not RL). I'm merely pointing out that having someone that gets taken out by a single attack isn't out of sync with realism (IMO, creatures with high hp are a lot more of of whack with reality than those with very few).</p><p>Their defense value also provides them with protection against auto-death (just because I swing at one doesn't mean it will die / be incapacitated, it only dies if my attack is confirmed). </p><p>Minions aren't meant to be important to the narrative. If they were, they'd have more than 1 hp.</p><p></p><p>I honestly don't see the problem.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 4214476, member: 53980"] Okay, so a minion is a guy who dies / is incapacitated by a single enemy attack. Apparently the Fates don't favor him or something. Is the problem from a simulationist perspective? Plenty of people in RL die / are incapacitated by single stab wounds, gunshots and the like (and yes, I realize that D&D is a fantasy game and not RL). I'm merely pointing out that having someone that gets taken out by a single attack isn't out of sync with realism (IMO, creatures with high hp are a lot more of of whack with reality than those with very few). Their defense value also provides them with protection against auto-death (just because I swing at one doesn't mean it will die / be incapacitated, it only dies if my attack is confirmed). Minions aren't meant to be important to the narrative. If they were, they'd have more than 1 hp. I honestly don't see the problem. [/QUOTE]
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