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Minion Fist Fights
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<blockquote data-quote="Majoru Oakheart" data-source="post: 4215638" data-attributes="member: 5143"><p>I know there are some playtest stats for creatures floating around the net. Be careful. Some of the stats from DDXP are wrong. So are some of the stats from the backs of D&D Minis cards. Rules change due to playtesting and not all playtesters had the most recent version of the rules at all times. Plus, the D&D mini cards had to be at the printers rather early in order to come out on time.</p><p></p><p>As much as I hate to throw doubt on everything people think they know. There are even some preview articles from a while back that are now completely wrong. Things change. Just keep that in mind.</p><p></p><p>As for minions, the idea is that they HAVE hitpoints. Since hitpoints are an abstraction of luck and a number of other factors, it isn't that they are weaker than other creatures, it is simply that they are the ones destined to die quickly in any combat.</p><p></p><p>How quickly? As soon as they get hit. It is a probability mechanic. Not a mechanic for tracking how tough someone is.</p><p></p><p>Keep in mind that hitting a high level minion requires a nat 20 in most cases and it has the ability to hit you on a 2 for most, if not all of your hitpoints.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4215638, member: 5143"] I know there are some playtest stats for creatures floating around the net. Be careful. Some of the stats from DDXP are wrong. So are some of the stats from the backs of D&D Minis cards. Rules change due to playtesting and not all playtesters had the most recent version of the rules at all times. Plus, the D&D mini cards had to be at the printers rather early in order to come out on time. As much as I hate to throw doubt on everything people think they know. There are even some preview articles from a while back that are now completely wrong. Things change. Just keep that in mind. As for minions, the idea is that they HAVE hitpoints. Since hitpoints are an abstraction of luck and a number of other factors, it isn't that they are weaker than other creatures, it is simply that they are the ones destined to die quickly in any combat. How quickly? As soon as they get hit. It is a probability mechanic. Not a mechanic for tracking how tough someone is. Keep in mind that hitting a high level minion requires a nat 20 in most cases and it has the ability to hit you on a 2 for most, if not all of your hitpoints. [/QUOTE]
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