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Minion Fist Fights
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<blockquote data-quote="Celebrim" data-source="post: 4217765" data-attributes="member: 4937"><p>Nothing stops you from doing that. Its the DMs perogative to be inventive and its a necessity of the job. The simulationist just says, "Why not assume a simulation where you've done as much of the waving of magic wands before you start so that the tools you want to use later are already there?" Thus, Joe is a low level fighter not only because of narrative need but also because he lives in a world where it is the nature of people of his profession, background, and social status to be low level fighters, and we can expect NPCs in similar circumstances (yoeman, farming at the edge of the wilderness, son of a soldier and younger brother of an adventurer) to be low level fighters. Thus Joes existance and the story which proceeds from it are logical within the framework of the setting the story takes place in.</p><p></p><p>The simulationist gets cranky when the rules cease to describe the setting and become merely story tropes which cannot be applied literally to the setting. The Minion rules are like that because you can't apply the characters minion status in a logical way outside of the minions narrow role as a petty obstacle to be overcome. The Minion doesn't live outside of this role except by waving your magic wand and removing his minion status.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4217765, member: 4937"] Nothing stops you from doing that. Its the DMs perogative to be inventive and its a necessity of the job. The simulationist just says, "Why not assume a simulation where you've done as much of the waving of magic wands before you start so that the tools you want to use later are already there?" Thus, Joe is a low level fighter not only because of narrative need but also because he lives in a world where it is the nature of people of his profession, background, and social status to be low level fighters, and we can expect NPCs in similar circumstances (yoeman, farming at the edge of the wilderness, son of a soldier and younger brother of an adventurer) to be low level fighters. Thus Joes existance and the story which proceeds from it are logical within the framework of the setting the story takes place in. The simulationist gets cranky when the rules cease to describe the setting and become merely story tropes which cannot be applied literally to the setting. The Minion rules are like that because you can't apply the characters minion status in a logical way outside of the minions narrow role as a petty obstacle to be overcome. The Minion doesn't live outside of this role except by waving your magic wand and removing his minion status. [/QUOTE]
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