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Minion Fist Fights
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<blockquote data-quote="Cadfan" data-source="post: 4217771" data-attributes="member: 40961"><p>I'm not surprised, because...</p><p></p><p>...of this. You seem to believe that non player characters, created by the Dungeon Master to fill a gameworld in which Players enjoy a game, are somehow <em>real people.</em></p><p></p><p>The are not real people. They are ideas that exist in my mind. They don't make decisions. I do. <em>They don't even have immutable or intrinsic stats.</em> They have what I give them. They are constructs, fictional, ephemeral creations.</p><p></p><p>Further, when the players create a character, they don't pick an NPC from the cast of characters occupying my gameworld, divert his destiny, and start leveling him up. They create a character of their own.</p><p></p><p>Now that character might be Joe, previously Joe the Commoner. And he be an every day guy who learns to wield a sword and wear armor, and then rises to greatness.</p><p></p><p>But that has nothing to do with what his stats were before he was a Fighter, because before he was a Fighter he didn't exist.</p><p></p><p>And when I invent an NPC, that NPC doesn't need a mechanical capacity built into his stat block that enables him to convert what he is now into player character levels, just in case he becomes a hero. He's not GOING to become a hero, because he's an NPC Minion Dirtfarmer. If he WAS going to become a hero, I'd have statted him differently in the first place. And on the outside chance that an NPC I didn't expect to be important suddenly becomes thrust into heroism? <em>I'll restat the sucker.</em></p><p></p><p>Anyways, the fact that a particular NPC isn't built to level from Dirtfarmer to Hero has nothing to do with whether Fred the Commoner, a random person selected by Destiny for greatness (Destiny, in this film, being played by my friend Ben), can rise from obscurity into heroism.</p><p></p><p>I don't know how to make this more clear. PCs and NPCs don't obtain stats until AFTER its determined whether they're the one destined for greatness, ie, whether they're a player character or an NPC.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4217771, member: 40961"] I'm not surprised, because... ...of this. You seem to believe that non player characters, created by the Dungeon Master to fill a gameworld in which Players enjoy a game, are somehow [I]real people.[/I] The are not real people. They are ideas that exist in my mind. They don't make decisions. I do. [I]They don't even have immutable or intrinsic stats.[/I] They have what I give them. They are constructs, fictional, ephemeral creations. Further, when the players create a character, they don't pick an NPC from the cast of characters occupying my gameworld, divert his destiny, and start leveling him up. They create a character of their own. Now that character might be Joe, previously Joe the Commoner. And he be an every day guy who learns to wield a sword and wear armor, and then rises to greatness. But that has nothing to do with what his stats were before he was a Fighter, because before he was a Fighter he didn't exist. And when I invent an NPC, that NPC doesn't need a mechanical capacity built into his stat block that enables him to convert what he is now into player character levels, just in case he becomes a hero. He's not GOING to become a hero, because he's an NPC Minion Dirtfarmer. If he WAS going to become a hero, I'd have statted him differently in the first place. And on the outside chance that an NPC I didn't expect to be important suddenly becomes thrust into heroism? [I]I'll restat the sucker.[/I] Anyways, the fact that a particular NPC isn't built to level from Dirtfarmer to Hero has nothing to do with whether Fred the Commoner, a random person selected by Destiny for greatness (Destiny, in this film, being played by my friend Ben), can rise from obscurity into heroism. I don't know how to make this more clear. PCs and NPCs don't obtain stats until AFTER its determined whether they're the one destined for greatness, ie, whether they're a player character or an NPC. [/QUOTE]
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