Minion spiders?


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Big Spider Level 1 Minion
Small natural Beast (Spider) XP 25
Inititiave +2 Senses Perception +3
HP 1; (Only damaged on hit)
AC 15, Fortitude 14, Reflex 14, Will 13
Speed 6, Spider Climb 6

Bite (Standard, at-Will)
+6 vs. AC, 4 damage and ongoing 2 poison damage

Alignment: Unaligned
Skills: Athletics +7, Stealth +8
Str: 15 (+2) Dex: 16 (+3) Wis: 13 (+1)
Con: 13 (+1) Int: 1 (-5) Cha: 8 (-1)

I used them once. Worked quiet nicely especially when they are able to use there Spider Climb ability, but beware. Do not use to many, the ongoing damage can be quiet nasty ;)
 


Heres a minion spider:-

Screaming Spider Hatchling Level 6 Minion
Small Natural Beast XP 62

Initiative +7 Senses Perception +5
HP 1; a missed attack never damages a minion.
AC 20; Fortitude 18, Reflex 19, Will 17
Resist 5 thunder
Speed 6, climb 6

:bmelee: Bite (Standard; at-will)
Attack +11 vs. AC; 5 damage

Screaming Leap
When missed by a melee attack Spider may leap (shift) up to 4 squares
then make an attack against an adjacent target; attack +10 vs. Reflex;
5 thunder damage; on hit target is deafened (save ends)

Alignment Unaligned
Skills Acrobatics +12, Stealth +12
Str 16 (+6) Dex 19 (+7) Wis 14 (+5)
Con 14 (+5) Int 8 (+2) Cha 12 (+4)
 

Thanks.

I'm sorry for reposting in the wrong forum. The first time I asked I was was in a hurry and didn't check if the thread was created. So, when I checked it was missing and I thought I had done something wrong.

Again I'm sorry. Keep up the good work.
 

Generic Scary Spider Minion
Init = Lvl/2 + 6
Perception = Lvl/2 + 7
Speed 6, climb 6 (spider climb)

AC = Lvl + 14
Fort = Lvl + 11
Ref = Lvl + 13
Will = Lvl + 12

Bite: Atk = Lvl+5 vs. AC; Dmg=4 + Lvl/4 poison and the target is weakened (save ends)
Spider Scuttle (move; at-will): Shift 2 squares
 

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