I am planning an adventure for my campaign in which a society of outcast elves asks the players to do an errand for them. The errand involves placing scrying devices inside the lair of a green dragon without arousing the dragon's suspicion.
Here are some details about the dragon:
She's a Juvenile green who has just moved into the forest. The forest itself is filled with magical beasts and other creatures, as well as grappling vines and the like. Its magical nature is what led the elves to settle there 130 or so years ago as a response to the large city nearby that doesn't allow elves to enter the city at all. The dragon came to the forest after being chased out of her old territory by an older dragon, and she's just starting to stake her territory.
She's found a series of caves created by the wanderings of a network of streams in the forest. The streams are believed to be sentient by the elves, and they have a tendency to change course and carve out new beds for themselves every few years. The lair has a main entrance underwater in a fairly large lake, and another entrance under a waterfall cascading over a cliff.
She's met and made a sort of peace with the elves, but the elves don't trust her to keep the peace once she's found some loyal minions. The elves also don't want her killed quite yet, because they see the dragon as part of the natural order to be dealt with as they'd deal with any predator or threat. Meanwhile, the dragon is out recruiting (read: conscripting) followers and finding minions, and she's been gone for nigh on a fortnight now. The dragon won't necessarily be planning to live in this lair forever, either--she's got her eyes on the elven city and the magical protections the elves have laid there.
When the players go to the lair, the dragon won't be there, but I don't want the lair to be empty. I'm currently thinking lots of monstrous spiders would be great, as well as the odd evil fey to make things interesting. The dragon is also "negotiating" with a local gnoll tribe, so gnolls could have taken to scoping out the lair and laying claim on parts of the surrounding territory.
The party is five PCs (Paladin, rogue, fighter/rogue, ranger, and sorcerer) who are all level 2 but will be at least level 3 by the time they get this adventure. Obviously I can't toss tons of gnolls at them, but I need to challenge them.
Any tips on designing this temporary dragon's lair and the minions within?
Here are some details about the dragon:
She's a Juvenile green who has just moved into the forest. The forest itself is filled with magical beasts and other creatures, as well as grappling vines and the like. Its magical nature is what led the elves to settle there 130 or so years ago as a response to the large city nearby that doesn't allow elves to enter the city at all. The dragon came to the forest after being chased out of her old territory by an older dragon, and she's just starting to stake her territory.
She's found a series of caves created by the wanderings of a network of streams in the forest. The streams are believed to be sentient by the elves, and they have a tendency to change course and carve out new beds for themselves every few years. The lair has a main entrance underwater in a fairly large lake, and another entrance under a waterfall cascading over a cliff.
She's met and made a sort of peace with the elves, but the elves don't trust her to keep the peace once she's found some loyal minions. The elves also don't want her killed quite yet, because they see the dragon as part of the natural order to be dealt with as they'd deal with any predator or threat. Meanwhile, the dragon is out recruiting (read: conscripting) followers and finding minions, and she's been gone for nigh on a fortnight now. The dragon won't necessarily be planning to live in this lair forever, either--she's got her eyes on the elven city and the magical protections the elves have laid there.
When the players go to the lair, the dragon won't be there, but I don't want the lair to be empty. I'm currently thinking lots of monstrous spiders would be great, as well as the odd evil fey to make things interesting. The dragon is also "negotiating" with a local gnoll tribe, so gnolls could have taken to scoping out the lair and laying claim on parts of the surrounding territory.
The party is five PCs (Paladin, rogue, fighter/rogue, ranger, and sorcerer) who are all level 2 but will be at least level 3 by the time they get this adventure. Obviously I can't toss tons of gnolls at them, but I need to challenge them.
Any tips on designing this temporary dragon's lair and the minions within?