I am not a big fan of minions. Here is why.
It appears that all creatures in 4th edition have a huge amount of hit points. These large hit points seem to be a result of the new rules which gives everything a massive amount of hit points at first level.
Hence 1st level goblins have 24 hit points or more!!!
The only way to get creatures with fewer hit points is to have minions. But minions have only one hit point and exist only for characters to kill them.
Minions remind characters that the world sits and waits for them. I feel that minions are the ultimate meta gaming monster problem.
If i was a bad guy i would not go out and hire minions to defend me when i can hire 24 hitpoint first level goblins!!! Here is a suggested test for all potential bad guys, hit your hire to be with a low level attack. If he does not get up right away, dont hire that guy (and he is a gonner so you can take his stuff and get richer, an added side bonus).
I propose drastically lowering the starting hit points for all characters and monsters and gettting rid of the minions for good. This will remove the meta gaming minion. Lowering the hit points will also allow characters to destroy hoards of low level monsters just as they did in previous editions hence the minions role will now be filled by first level goblins and kobolds just as it should be.
What do you all thinK?
It appears that all creatures in 4th edition have a huge amount of hit points. These large hit points seem to be a result of the new rules which gives everything a massive amount of hit points at first level.
Hence 1st level goblins have 24 hit points or more!!!
The only way to get creatures with fewer hit points is to have minions. But minions have only one hit point and exist only for characters to kill them.
Minions remind characters that the world sits and waits for them. I feel that minions are the ultimate meta gaming monster problem.
If i was a bad guy i would not go out and hire minions to defend me when i can hire 24 hitpoint first level goblins!!! Here is a suggested test for all potential bad guys, hit your hire to be with a low level attack. If he does not get up right away, dont hire that guy (and he is a gonner so you can take his stuff and get richer, an added side bonus).
I propose drastically lowering the starting hit points for all characters and monsters and gettting rid of the minions for good. This will remove the meta gaming minion. Lowering the hit points will also allow characters to destroy hoards of low level monsters just as they did in previous editions hence the minions role will now be filled by first level goblins and kobolds just as it should be.
What do you all thinK?