Thank you, Piratecat - we almost had glue! (and you know that i am talking about - that long thread that had 83 replies that you finally closed just to avoid bad tangents that were inevitable)
And thank you to the members of ENWorld for being considerate of your fellow members - Eric's Grandmother would be proud.
Now, on to what this post is really about.
I have a problem. My group has not met in over 8 weeks, and although we were about to meet in the weeks between T-giving and Xmas, two people dropped out at the last moment.
Based on prior experience for the other DM's out there, should I be concerned? Is this the end (after only 2 sessions)? I know that one of the players is very gung-ho about his character, but I am not sure about the veracity of the others. Or is this just something that I should look beyond as nothing more than the inconvenient effect of the holidays on gamers (who are married and have children and jobs)?
Should I be worried? Should I entice others to return by providing "rewards" on a meta-game level? Should I tell everyone to "bugger off" and be the end of it?
(Okay, so technically, this was a thank you note to Piratecat. However, I wanted it in this section, so I added teh "worrisome" problem as an afterthought. Even though, the more I think about it, the more worrisome it is. My story/campaign is too good to just lose like that. Help!)
And thank you to the members of ENWorld for being considerate of your fellow members - Eric's Grandmother would be proud.
Now, on to what this post is really about.
I have a problem. My group has not met in over 8 weeks, and although we were about to meet in the weeks between T-giving and Xmas, two people dropped out at the last moment.
Based on prior experience for the other DM's out there, should I be concerned? Is this the end (after only 2 sessions)? I know that one of the players is very gung-ho about his character, but I am not sure about the veracity of the others. Or is this just something that I should look beyond as nothing more than the inconvenient effect of the holidays on gamers (who are married and have children and jobs)?
Should I be worried? Should I entice others to return by providing "rewards" on a meta-game level? Should I tell everyone to "bugger off" and be the end of it?
(Okay, so technically, this was a thank you note to Piratecat. However, I wanted it in this section, so I added teh "worrisome" problem as an afterthought. Even though, the more I think about it, the more worrisome it is. My story/campaign is too good to just lose like that. Help!)