MiPS Lost Mine [IC]

mips42

Adventurer
Pretty much as soon as you enter into the cave, the floor begins to slope upwards into the side of the hill. Roughly behind you is the stream running steadily out of the cave. About ten feet into the cave and to your right is a rough opening with a pair of rough hewn steps leading further into what seems to be a mostly-natural space where the sounds of dog-like yips can be heard.
The cave continues on past this opening but, without some form of light, you can't see more than about five feet further.
 

log in or register to remove this ad

PierceSG

First Post
Pretty much as soon as you enter into the cave, the floor begins to slope upwards into the side of the hill. Roughly behind you is the stream running steadily out of the cave. About ten feet into the cave and to your right is a rough opening with a pair of rough hewn steps leading further into what seems to be a mostly-natural space where the sounds of dog-like yips can be heard.
The cave continues on past this opening but, without some form of light, you can't see more than about five feet further.

Garrett digs inside his garments to pull out the glowing stone, careful to conceal it so the light doesn't give up his presence. Then with a quick flick of his wrist, he sends the pebble of light flying into the cavern where he last heard the yipping of dogs.
 

mips42

Adventurer
In the brief moment you hold the pebble, you see the damp and rough walls of the cavers as well as stalagmites and stalactites in the tunnel leading further into the darkness. You're also fairly sure that you saw another opening further into the cave.
Once you toss the glowing pebble into the opening, you see that just inside the cave mouth, a few uneven stone steps lead up to a small, dank chamber. The cave narrows to a steep fissure at the far end, and is filled with the stench of animals. Savage snarls and the sounds of rattling chains greet your ears where three more of the mange ridden dog-like creatures are chained up just inside the opening.
Each one’s chain leads to an iron rod driven into the base of a stalagmite. As they see you, they begin to yip, snarl and lunge at you to the limits of their chains. The chains certainly look sturdy but where the rods are driven into the stalagmite looks a bit suspect.

OOC: [MAP https://dl.dropboxusercontent.com/u/651590/hideout2.png]
 
Last edited:

toasterferret

Explorer
"Perhaps this is an opportunity better not wasted..." Ivan chimes in from the rear, glancing warily toward the suspect looking chain. That being said, he glances in the direction of the steam, keeping an eye out for any movement in the dark.
 

GameDoc

Explorer
Vottr carefully positions himself at the cave mouth as Garrett scouts ahead, then makes his way up to peer into the chamber with the dogs. With a sly grin he pantomimes the action of firng an arrow from a bow, suggesting his companions snipe the mangy beasts from afar.
 

PierceSG

First Post
Seeing Vottr's gesture, Garrett just shrug and sigh as he aims his arrow towards the mongrel nearest to him. He tugged on the bowstring and let's the arrow flies towards the yapping canine!
 

mips42

Adventurer
Seeing (hearing, smelling...) Garrett and Vottr move into the mouth , the beasts snap and snarl, yanking at their chains. Just as Garret looses his arrow, the creatures manage to yank the iron rod that had had them tethered out of the rock and come charging at Garrett!
Garrett's shot grazes one of the charging animals, leaving a bloody line on one of it's haunches but the animal seems undeterred.
The dogs charge Garrett, snapping, yipping and snarling, the lead animal charges into Garrett, attempting to knock him down.
OOC: Garret, you'll need to beat the creatures attack of 14 on a strength check and go for init...
 

tuxgeo

Adventurer
[OOC: There's a quote for that: "Cry havoc and loose the dogs of war." (We haven't heard that quoted to us yet today. . . .)]

Eddicus hears the noises and hurries toward them, his reliance on stealth rapidly dwindling.

Initiative for Eddicus if it's appropriate here:
[roll0]
 

PierceSG

First Post
Seeing (hearing, smelling...) Garrett and Vottr move into the mouth , the beasts snap and snarl, yanking at their chains. Just as Garret looses his arrow, the creatures manage to yank the iron rod that had had them tethered out of the rock and come charging at Garrett!
Garrett's shot grazes one of the charging animals, leaving a bloody line on one of it's haunches but the animal seems undeterred.
The dogs charge Garrett, snapping, yipping and snarling, the lead animal charges into Garrett, attempting to knock him down.
OOC: Garret, you'll need to beat the creatures attack of 14 on a strength check and go for init...

Seeing the charging mongrel, Garrett readies himself and pulls out his rapier with his right hand.

OOC: Can one draws a weapon when it is not their turn? And please do go ahead and roll for me. :D
 

mips42

Adventurer
The mottled creature bowls into Garrett, knocking him to the floor. Its two companions begin attempting to climb over the first to also get at Garrett.

OOC: strength save was a 7, init a 5. the dice are not in your favor at the moment... you may not draw a weapon when it is not your turn during combat.

Dogs 12
Garrett 5
 

Remove ads

Top