MiPS Lost Mine [IC]

"That," Eddicus concurs, "sounds like an excellent idea. If we can withstand the charnel smell of this place, shall we rest and watch and sleep here tonight?"

"Garret," he adds to the halfling, "what say you? Shall we let you douse your lantern, and all pause here until we're rested? Getting this far has truly taken a bit of a toll on us."

He adds the same question to both Ivan and Brachnuss.
OOC: expecting no replies from them, though
 

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"Alright," Eddicus replies; then turns to Vottr and says, "Get some rest. You were in the worst of it."

"Wake me in a couple of hours," he adds to Garret.

OOC: We're taking a long rest.
 
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OOC: In the cave / room, I guess. We didn't discuss that point; and that's where we were; and Garret specified lurking in shadows.
 

OOC: Well, to be honest. Outside would be safer but we could get a jump on any would-be intruders since it looks like they could only enter from two entrances.
 


Vottr sits up slowly and cocks his ear towards the voices. He assumes they are goblins, whose language he doesn't speak, but he'll try to discern whatever he can.


OOC: Aaaand... Invisible Castle if offline again. MiPS, can you roll perception for me? 1d20+3
 
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Garrett's ears perks up upon hearing the soft murmurs from deep within the cave. He gets his bow and arrow in a ready stance, as he tries to see if he can find where the sound originates from.

OOC: @mips42, please do help me roll a hide and perception check. :p
Just FYI, Garrett has a +4 to perception and +7 to stealth checks.
 

Eddicus hears some murmur of sound and begins to wake slowly, moving as quietly as he can while he does so. He raises his head a bit and whispers, "Garret? That you?"

After more listening, Eddicus realizes it must not be the halfling, for there sounds to be more than one voice speaking. He withdraws another of the pebbles that he liberated earlier from the stream bank and, concealing the pebble beneath his shield, and chanting as softly as he can while still trying to be effective, casts "Light" upon it. He then grabs the glowing pebble with his casting hand and conceals it within his closed right fist. He waits for further developments.

[Edit to add: If Eddicus needs to use DEX (Stealth) for that, his bonus is +5. If he needs to do a WIS (Perception) roll, his bonus is +2.]
 
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