Mirror image has a harder limit on number of attacks from which it will protect the caster. Unless the attackers really suck at hitting the AC on those images it also loses protection pretty fast.
That limit should be modelled somehow. Blur should win out long term provided solid concentration can be achieved. I haven't tried to formulate something like that since school so we'll see how long before I give up, lol.
That limit should be modelled somehow. Blur should win out long term provided solid concentration can be achieved. I haven't tried to formulate something like that since school so we'll see how long before I give up, lol.