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Misery, looking for company
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<blockquote data-quote="Nail" data-source="post: 4096140" data-attributes="member: 224"><p>Quite possibly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I'm responding to what the poster wrote, and I've never played with either his DM, or in the SC adventure path. Lemme try a different tact: </p><p></p><p>Listen/Spot/Sense Motive reactive checks: I'm all for that, and try to do it IMC. Was it done here? If so, then great. If not, why not?</p><p></p><p>Ambushing Home Base: The PCs are setting up their Inn. An Inn! It's not as if they've done the optimized thing by picking an underground base, far from others, layered with magical security. (Which is - let's be honest - just asking for the DM to throw monsters at you.) The set-up of the Inn should be encouraged, IMO. If for no other reason than as a great place to throw adventure hooks at the PCs.</p></blockquote><p></p>
[QUOTE="Nail, post: 4096140, member: 224"] Quite possibly. :) I'm responding to what the poster wrote, and I've never played with either his DM, or in the SC adventure path. Lemme try a different tact: Listen/Spot/Sense Motive reactive checks: I'm all for that, and try to do it IMC. Was it done here? If so, then great. If not, why not? Ambushing Home Base: The PCs are setting up their Inn. An Inn! It's not as if they've done the optimized thing by picking an underground base, far from others, layered with magical security. (Which is - let's be honest - just asking for the DM to throw monsters at you.) The set-up of the Inn should be encouraged, IMO. If for no other reason than as a great place to throw adventure hooks at the PCs. [/QUOTE]
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