Dear all,
we've started our first try at 4th edition and since I'm quite new mastering the system, I've need for some advice regarding combat balance.
Inspired by the artwork of Demogorgons followers I have a rough sketch of a simple adventure (3rd level party) where the PCs are deliverying something to a village. When they arrive they find the villagers slaughtered and the village burned down. They can easily pinpoint this to a small group of demogorgons followers which have left a few days ago.
I plan a few (6 or so) of demorgons followers and maybe boost there numbers by adding some mininions. It should be a warband after all, so a total size of 12-15 members should be reached. The PCs should learn that they are no match for such a warband (either the hard way or via recon).
The main task of the PCs should be to recruit (via roleplaying) new allies for the final confrontation
Now for my questions
(A) Balance, would it be a fair assumption, that the PCs average XP encounter level (for lvl 3) plus the NPCs XPs they acquire should be equal to the enemies total XP value?
(B) Can the PCs (which are only on level 3) participate in the fight and maybe even take the active part? I don't want them to become bystanders.
(C) I plan to hand out each of my players one NPC to lead through the fight. What is your experience, can your players handle that?
(D) I was thinking about the following list of possible allies (Gnomes, especially gnome wolverines; Elves, hunters from another annihilated elven settlement; A not so evil hil giant basher), but I'd be happy to receive some more suggestions.
(E) Any experience in such a large scale combat situation, after all there will be 2 dozen combatants involved?
Cheers,
Al
we've started our first try at 4th edition and since I'm quite new mastering the system, I've need for some advice regarding combat balance.
Inspired by the artwork of Demogorgons followers I have a rough sketch of a simple adventure (3rd level party) where the PCs are deliverying something to a village. When they arrive they find the villagers slaughtered and the village burned down. They can easily pinpoint this to a small group of demogorgons followers which have left a few days ago.
I plan a few (6 or so) of demorgons followers and maybe boost there numbers by adding some mininions. It should be a warband after all, so a total size of 12-15 members should be reached. The PCs should learn that they are no match for such a warband (either the hard way or via recon).
The main task of the PCs should be to recruit (via roleplaying) new allies for the final confrontation
Now for my questions
(A) Balance, would it be a fair assumption, that the PCs average XP encounter level (for lvl 3) plus the NPCs XPs they acquire should be equal to the enemies total XP value?
(B) Can the PCs (which are only on level 3) participate in the fight and maybe even take the active part? I don't want them to become bystanders.
(C) I plan to hand out each of my players one NPC to lead through the fight. What is your experience, can your players handle that?
(D) I was thinking about the following list of possible allies (Gnomes, especially gnome wolverines; Elves, hunters from another annihilated elven settlement; A not so evil hil giant basher), but I'd be happy to receive some more suggestions.
(E) Any experience in such a large scale combat situation, after all there will be 2 dozen combatants involved?
Cheers,
Al