Mixed Setting Or Pure?

Quantum

First Post
Here's what I mean.

Do you play a pure game setting or do you mix them?

Here's an example, Palladium has the Robotech RPG. It also has Heroes Unlimited RPG. A long time ago I ran a mixed game in which the PCs were actually mutants who served aboard a cruiser in that universe.

So do you mix settings or keep them pure?
 

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Right now I am throwing together a mix game of D&D, Spycraft, and CoC. Trying to go for high fantasy vs. mythos in a modern era.

I don't mind either though. As long as it is good I am game.
 


Right now I am throwing together a mix game of D&D, Spycraft, and CoC. Trying to go for high fantasy vs. mythos in a modern era.

I don't mind either though. As long as it is good I am game.

As an aside, SC2.0 will handle that without the other two. Look for the Origin of the Species, Spellbound and Fragile Minds PDFs.
 

I've had better luck with games in more pure settings. For example, I thought a 3.0 Shackled City game with jedi (Star Wars), judges (Dredd) and mutants (Omega World) would be awesome. Great in theory. Not so good in application. So, the genre mixing is something I really don't do anymore. I love the idea of it. It's just not so good at the table.
 

The only situation I could see this working would be smooshing the various WoD books together. Vampire/Werewolf/Mage/etc in the same party.
 

On a side tangent.

A friend of mine used to live with some really big GURPS fanatics. They had a HUGE shelf of GURPS books. One day, one says "OK I'm going to run a game. See that shelf? I'm going to grab two random books and smash'm together, and that's our game."

So he walks over, grabs two books, and shows everyone.

The books: Cthulu. Bunnies & Burrows.
 

Well, my Borderlands setting for Holmes Basic D&D (see .sig) has heavy elements of High Fantasy, Old West adventure, and Cosmic Horror (though the latter won't become immediately evident until I get the gazetteer finished).
 

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