MM IV Q and A


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Picked myself up a copy and for the most part, I like it so far. :) The whole "Spawn of Tiamat" thing feels like it should be a stand-alone book -- if you gave them their own book, put maps and scenarios in it and called it a megamodule, I suspect many of the haters would be lovers instead.

Nature is certainly red in tooth and claw in this book; there's a plethora of pissed-off plants and a flood of foul-tempered fey. (What am I, Stan Lee all of a sudden?) The Verdant Prince in particular just happens to be perfect for a scenario idea I've been working, how handy!

There are also a few "WTF?" sorts of critters in the book; the Zern in particular don't seem to do anything that beholders and mind flayers couldn't do just as well, other than being a monstrous humanoid. They definitely have that "inserted with the hope of becoming a new big thing" feel; ditto the Windblades, who seem to be to Githyanki as Raptorians are to Elves.

(Note: I will restrain the impulse here to rant about making the Raptorians a new race, when the Winged Folk or the Avariel already exist and could fill that niche perfectly well ... as it isn't really germaine to MMIV. But I'll let myself go on the subject sometime!)

For those who want oldschool and/or "classic fantasy" goodness, there are plenty of candidates to fit the bill. The Avatars of Elemental Evil are a nice callback to an old standard; the Dwarf Ancestor immediately makes one wonder why there wasn't one of these things tromping around in Moria; and the Joystealer, Wizened Elder, and aforementioned Verdant Prince immediately suggest Herne the Hunter or old Irish folktales.

So yeah, you could say I like it. :)

-The Gneech :cool:
 

For the noncore-class classed monsters do they include enough information to fully use the monsters without guessing at abilities if you don't have the books?
 

Voadam said:
For the noncore-class classed monsters do they include enough information to fully use the monsters without guessing at abilities if you don't have the books?

Yes, for instance, the drow dark sniper (scout6) gives all the important information about skirmish and other class abilities. There is one exception I think and that's the half-fiend gnoll warlock's eldritch blast which they don't really explain (what's the equivalent caster level, etc.).
 

Pants, I'm not sure if it's legal to answer, but the question is - how big is the Str/Con bonus from the Lolth-touched tamplate ??

Thanks
 

Zarnam said:
Pants, I'm not sure if it's legal to answer, but the question is - how big is the Str/Con bonus from the Lolth-touched tamplate ??

Thanks

+6, and they're immune to fear. Pretty dull, really.

-The Gneech :cool:
 


Whizbang Dustyboots said:
Is construction info given for the clockroach, or is this one of those constructs that only NPCs can make?
Yes, construction info is given for both the clockroach and the clockwork steed.

The clockwork menders have info for summoning them, treating them as familiars, AND constructing them.
 


Are there level adjustments given for any of the monsters? I haven't noticed a single LA given for any creature since they went to the new stat block format...
 

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