catsclaw227
First Post
Admittedly my search-fu is lame, but I couldn't find a post anywhere discussing whether the MM1 and MM2 Solos were upgraded MM3 style.
Mostly I am talking about the more paragon and better creatures level 15+. I know that some Dragons got the treatment in Monster Vault.
But there were a whole slew of books out before MM3 that had some solos that may need tweaking. Like Plane Below, Underdark, Manual of the Planes, Plane Above, Open Grave, etc.
Is there a tweak guide for Solo's specifically somewhere that can prevent Orcus from being a trivial encounter for High Epic creatures?
And 2d10+14 for Kas the Betrayer's Terrifying Smite? Not very terrifying for even 22nd level characters. And he his other minor action is a dominating gaze that only has a range of 5. And he's a 26th level solo (Open Grave). I know damage expressions have been updated (but not in the Compendium), but there was a paradigm shift in the way Solos were written giving them interrupt attacks and saves and attacks that were like two basic attacks against different creatures, etc.
Mostly I am talking about the more paragon and better creatures level 15+. I know that some Dragons got the treatment in Monster Vault.
But there were a whole slew of books out before MM3 that had some solos that may need tweaking. Like Plane Below, Underdark, Manual of the Planes, Plane Above, Open Grave, etc.
Is there a tweak guide for Solo's specifically somewhere that can prevent Orcus from being a trivial encounter for High Epic creatures?
And 2d10+14 for Kas the Betrayer's Terrifying Smite? Not very terrifying for even 22nd level characters. And he his other minor action is a dominating gaze that only has a range of 5. And he's a 26th level solo (Open Grave). I know damage expressions have been updated (but not in the Compendium), but there was a paradigm shift in the way Solos were written giving them interrupt attacks and saves and attacks that were like two basic attacks against different creatures, etc.