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(MME) Is it just me...
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5686421" data-attributes="member: 82106"><p>Sure, and for my Swarm Druid or my CON shaman it is GOLD and really needed, but for the Avenger or the Barbarian that already can crank CON and adds it to AC, or the WARDEN!!! Those characters can already pretty easily have ACs that rival and even surpass that of the best fighter or paladin. Now they can add another +3 to that at epic, and that actually IS a problem. This is basically just bringing back the problem that Hide Expertise created way back when and then it was promptly nerfed because it was clearly broken. GP cost is also a softer cost than a feat slot, making it WORSE, and since the +2 version is pocket change for Epic PCs that means basically it's a freebie for them. The DM can restrict it or not allow it, but he's going to HAVE to not allow it, sadly.</p><p></p><p>Yes, the henchman/hireling rules are directly from the UA article a while back. I think though they were vital enough to deserve to be out in print. </p><p></p><p>Beyond that this book is pretty nice. No doubt, like every book, there will be a couple of things that need errata, but there really are a ton of nice items in there from what I can see. Definitely filling in a few cracks that needed filling. There are now enough items of all three rarity categories to really make that work properly. etc.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5686421, member: 82106"] Sure, and for my Swarm Druid or my CON shaman it is GOLD and really needed, but for the Avenger or the Barbarian that already can crank CON and adds it to AC, or the WARDEN!!! Those characters can already pretty easily have ACs that rival and even surpass that of the best fighter or paladin. Now they can add another +3 to that at epic, and that actually IS a problem. This is basically just bringing back the problem that Hide Expertise created way back when and then it was promptly nerfed because it was clearly broken. GP cost is also a softer cost than a feat slot, making it WORSE, and since the +2 version is pocket change for Epic PCs that means basically it's a freebie for them. The DM can restrict it or not allow it, but he's going to HAVE to not allow it, sadly. Yes, the henchman/hireling rules are directly from the UA article a while back. I think though they were vital enough to deserve to be out in print. Beyond that this book is pretty nice. No doubt, like every book, there will be a couple of things that need errata, but there really are a ton of nice items in there from what I can see. Definitely filling in a few cracks that needed filling. There are now enough items of all three rarity categories to really make that work properly. etc. [/QUOTE]
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