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<blockquote data-quote="Dugite" data-source="post: 910070" data-attributes="member: 12122"><p>Having played a mmorg and fiddled around with never winter nights.</p><p>The mmorg is a far more satisfying experience.</p><p>They have their limitations eg normally you cant cheat so you have to more or less play a while before you can become powerful.</p><p>Never winter nights is all right in its limited way.</p><p>However when you look at it ,its just a limited tabletop session at its best.</p><p>It doesnt even touch a decent traditional roleplaying session at any time.</p><p>At its worst it doesnt work well at all .</p><p></p><p>A mmorg is maintained by a company and the sheer effort of keeping it going has to be paid for you cannot get away from it.</p><p>To get an immersive world where people can relatively do what they like when they like and have it around when they come back</p><p>it an unbelieveable undertaking.</p><p></p><p>Eg in everquest for example when you can get over 60 people together to slay a dragon. chat and laugh at other mistakes enjoy</p><p>the company of other people from many parts of the world. Its an unique experience that only a mmorg can offer at the moment.</p><p>sure they do get old and you get sick of them as i have,</p><p>and yes you meet rude people and can get cheated etc but thats life.</p><p></p><p>A good table top experience is the best form of roleplaying but unless your a pirate you have to "SUBSCRIBE" to rule books ,source books, third party matertial and then RESUBSCRIBE when patch comes out labled 3.5e</p><p>IT all costs it always has since i started d&d in 1978<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Dugite, post: 910070, member: 12122"] Having played a mmorg and fiddled around with never winter nights. The mmorg is a far more satisfying experience. They have their limitations eg normally you cant cheat so you have to more or less play a while before you can become powerful. Never winter nights is all right in its limited way. However when you look at it ,its just a limited tabletop session at its best. It doesnt even touch a decent traditional roleplaying session at any time. At its worst it doesnt work well at all . A mmorg is maintained by a company and the sheer effort of keeping it going has to be paid for you cannot get away from it. To get an immersive world where people can relatively do what they like when they like and have it around when they come back it an unbelieveable undertaking. Eg in everquest for example when you can get over 60 people together to slay a dragon. chat and laugh at other mistakes enjoy the company of other people from many parts of the world. Its an unique experience that only a mmorg can offer at the moment. sure they do get old and you get sick of them as i have, and yes you meet rude people and can get cheated etc but thats life. A good table top experience is the best form of roleplaying but unless your a pirate you have to "SUBSCRIBE" to rule books ,source books, third party matertial and then RESUBSCRIBE when patch comes out labled 3.5e IT all costs it always has since i started d&d in 1978:p [/QUOTE]
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